Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
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Update: 11 Apr, 2019 @ 6:43am

Revert to 3rd April patch

Update: 10 Apr, 2019 @ 9:24am

Large terrain overhaul and balancing.
Better distribution of resources.

Update: 3 Apr, 2019 @ 4:08am

Update: 2 Apr, 2019 @ 11:10am

Small terrain changes

Update: 29 Mar, 2019 @ 11:25am

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Update: 28 Mar, 2019 @ 10:31am