Total War: WARHAMMER II

Total War: WARHAMMER II

Lily's Bretonnia Overhaul + Unit Pack
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Update: 8 Jan, 2021 @ 2:58pm

Unit Changes:
• Increased upkeep for peasant bowmen (all kinds)
• Royal unit card updated (its quite minor, you might not notice!)

Building Changes
• Increased cost for various buildings, such as stables buildings
• Reduced income from various buildings
• Removed growth bonus from storage
• Trade bonus removed from Guild hall chain

Technology Changes
• Knightly Reform Leadership increase reduced to +2 from +4

Update: 8 Jan, 2021 @ 1:02pm

Knights of Crescentia should now deal the correct amount of damage

Update: 8 Jan, 2021 @ 12:57pm

Update: 8 Jan, 2021 @ 12:55pm

Bug Fixed

Update: 8 Jan, 2021 @ 12:43pm

Major Changes
• Foot Squire upkeep reduction removed from Peasant Economy
• Industry only increases recruit rank of men-at-arms units

Unit Changes
• Knights of Crescentia (Polearms) renamed to Knights of Crescentia
• Knights of Crescentia weapon damage reduced signifcantly, attack rate increased
• Knights of Crescentia (Retributer) weapon damage altered to be slightly lower but more AP
• Knights of Crescentia (All kinds) model count increased from 60 to 80, but health per model is reduced.
• Grail knights and Grail guardians have +2 health per model
• Royal Longbowmen and Royal Foot Squires upkeeps increased slightly
• Unit card and Unit Model updated for Knights of Crescentia

Skill Changes
• Bless water gives +5 melee defence to Battle Pilgrims, but 15% less charge bonus

Building Changes
• Healing buildings provide more growth
• Tavern buildings provide income. Brothel increased income and +10 growth to region and adjacent region up from 1.
• Farms reduced income.
• Guild hall chain now provides growth and global trade rate bonuses.

Technology Changes
• Industry income bonuses reduced slightly
• Chivalrous Realm reduced upkeep reduction from -8% to -5%
• Men-at-arms reform recruit rank increase replaced by +2 melee defence

Update: 7 Jan, 2021 @ 11:19am

Unit Changes
• Battle pilgrims bonus health increased from +63 to +64
• Battle pilgrims unit card edited (again) to have less contrast and lighting

Tech Changes
• Stronger Mills icon improved

Update: 6 Jan, 2021 @ 11:56am

• Battle Pilgrim unit card Updated
• Peasant bowmen (Relic hunters) unit card Updated

Update: 5 Jan, 2021 @ 6:23pm

Unit Changes:
• Battle Pilgrims bonus health per model increased from +58 to +63.
• Grail Reliquae bonus health increased from +2466 to +2583.

Tech Changes:
• Noble Banners men-at-arms leadership modifier increased from +4 to +8.

Update: 5 Jan, 2021 @ 9:46am

Skill Changes:
• Low born militia melee defence increased from +6 to +8, again. I know I've flip-flopped on this but I'm trying my best to test it in the campaign.

Other Changes:
• All instances of skills/techs that increase weapon strength have been modified to increase overall weapon strength not just the armour piercing portion.

Update: 4 Jan, 2021 @ 8:20pm

Tech changes
• Heralds leadership buff reduced to +5 from +10.