Conan Exiles

Conan Exiles

DungeonMasterTools
Showing 51-60 of 112 entries
< 1 ... 4  5  6  7  8 ... 12 >
Update: 9 May, 2020 @ 11:21pm

--------------------------------------------------------------
Patchnotes:

Fixes:
- Fixed an issue where crafting costs would be reduced significantly when specific other mods were installed
- Renerfed Twice-Upon-An-Arrow because why not? A bug snuck in which made Twice much stronger than normal, this is now removed. Odds are now it's probably underpowered. Unless it isn't.

previous https://www.dropbox.com/s/55y655yf779i41a/DungeonMasterTools.pak?dl=0

Update: 9 May, 2020 @ 5:22am

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Tweaks:
- Reduced spawnrates of Keepers by approximately 60%
- War-Sickles of Anut'Khatet now cause bleed on hit
- EldritchForged weapons now double their bonus damage if the EEWA mod is installed
- Durability Runes now double, quadruple and octople the durability rather than x2, x3, x4

New stuff (more things for already released features):
- Added a new thrall type; "Brewer" - these are admin-spawn only and can only be placed in Fermentation Barrels. However - they do grant better bonuses than normal alchemists and cooks when so done.
- Added two new Blessings for Eldritch-forged weapons: "Day Affinity" and "Night-affinity" - these grant a 16% damage bonus to weapons while it's late night or roughly mid-day
- Added several new unhelpful loading tips
New features:
- Added a admin-only transmog (morph) system for players. By drinking a "Transmog: xxx" potion, you can turn into an animal, such as Shoebills, Shalebacks, Crocodiles or Wolves or whatever else you feel like. This form lasts for about an hour. Also - while in this form, you can use the attacks from the normal animals by finding the different attacks in the admin menu. I took all the weapon stats from the base game and made copies of them, so now you can find "Gorilla - xxx" weapons to equip when in gorilla form etc. There are lots of different transmogs and each of them have attacks (if possible - rabbits don't, as an example). There is also a Transmog Removal potion. NOTE: If you notice that your character doesn't look like it used to, log out and back in again.
- Added new schematic: "Totems of Control" that have two placeable totems - the Totem of Night and the Totem of Daylight. Interacting with these totems turns the time of day to night/day respectively.
- There are also two admin-only items called "Totem of Perpetual Night" and "Totem of Perpetual Daylight". Interacting with one of these once will make it night/day permanently for the server. Interacting with it again will reset the choice.
- Added a new Potion called "Elixir of Flight" that grants you flight for 30 seconds. This is an admin only item

previous version: https://www.dropbox.com/s/4j4i8erl9b24yhr/DungeonMasterTools.pak?dl=0

Update: 17 Apr, 2020 @ 5:24pm

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Fixes:
- Homesteader's bench and the Multicultural Artisan Table were made available without giving out the schematic. This is now fixed and players need to learn the schematic to learn it

New stuff (more things for already released features):
- Added a variant of the Homesteader's Bench called the "Homemaker's Bench" which is identical but doesn't allow thralls in it

previous version: https://www.dropbox.com/s/4j4i8erl9b24yhr/DungeonMasterTools.pak?dl=0

Update: 13 Apr, 2020 @ 4:05pm

-------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Tweaks:

Fixes:
- Escrima now grants bonus agility as it should
- On Low Hunter now correctly reads "On low hunger"
- Fixed an issue where two human corpses looked the same, they're now different

New stuff (more things for already released features):
- Recipes in feats will now say "Handcrafted" in the feat view if that is the case
- Added "Camouflaged Rocknose" which works in the same way as the spider traps

New features:
- New Schematic: "Homesteader's Bench" - this bench allows you to craft things normally only craftable in your own inventory, such as building pieces. It has a slot for thralls, where you can place Keeper thralls to allow for less resource costs. It can be unlocked by a schematic, or by having the "Architect" specialization

- New Schematic: "Multicultural Artisan Table" - this bench allows you to craft the DLC placeable items (provided you own the DLCs) all in one station. It can be unlocked by a schematic, or by having the "Architect" specialization

- New Schematic: "Insect Farm" - over time, this makes Fat Grubs and Handfuls of Insects. Yum-delicious and good for fish-bait!

- Added "Mindwipe Tonic" - (admin only item) this consumable will remove all feats (even ones picked up in the world) from the player. It will not do anything else, like reset stats or the like. There is also a (DMTools) version of it that only removes feats from DMTools from a player

- Added "Mindstorm Tonic" - (admin only item) this consumable will teach all feats (for free) to whomever consumes it. Again, there is a (DMTools) version of this Tonic. Note - learning feats this way will not protect them from removal by drinking other reset potions like the yellow lotus potion.

- Added a number of unhelpful but fun loading tips.

previous version: https://www.dropbox.com/s/4j4i8erl9b24yhr/DungeonMasterTools.pak?dl=0

Update: 4 Apr, 2020 @ 7:49am

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Tweaks:
- Experimental weapon damages now have a wider damage range per tier

Fixes:
- Fixed an issue where language notes could be read by players without knowledge of the language
- Fixed an issue with the armor infusion modification

previous version: https://www.dropbox.com/s/4j4i8erl9b24yhr/DungeonMasterTools.pak?dl=0

we hope you're all doing well and staying safe as well as your loved ones.

Update: 11 Mar, 2020 @ 4:58pm

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Tweaks:
- Relentless Mountain armorset now says "Set Bonus" as intended
- Damage from Twice-Upon-An-Arrow has been lowered (yes, again)

Fixes:
- "Munny for Nothing" weapon now correctly drops from Claim Tokens
- Claim Token schematic now correctly grants the Claim Token feat
- Small vault lootcontainer should now show up properly
- Stygian tankard container now shows the correct mesh
- Language notes should no longer show to clanmates if they don't have the correct language learned
- Removed 2709231 and 2709213 (Conifer trees) as they did not show up when placed

New stuff (more things for already released features):
- Added Gold Mint, Bronze Mint, Silver Mint (two new coin types, it was requested)

New features:
- Humperdoo has the corona virus and so humper didn't implement any new cool features. Instead, humperdoo wrote a rap-song but unfortunately it has been outlawed in several countries as a heavy siege weapon.
(and no, Humperdoo doesn't really have the Corona virus)

https://www.dropbox.com/s/4j4i8erl9b24yhr/DungeonMasterTools.pak?dl=0

Update: 11 Feb, 2020 @ 5:25pm

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------

Tweaks:
- Increased swimming speed bonus for the Sharkskin armor set

New stuff (more things for already released features):
- Added Artifact armors (Masochist's Armor, Wanderlust Armor)
- Added 25+ placeable liquid planes; Small/Regular/Large/Huge with a variety of texture variations (admin placeables). These can't be used as a source of drinking water.
- Added a Valentine's Heart that add random buffs when consumed

previous version: https://www.dropbox.com/s/rnmtpwsn1c4mjet/DungeonMasterTools.pak?dl=0

Update: 6 Feb, 2020 @ 9:39am

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
Tweaks:
- Reduced Legendary Armor Pen weapon modification to 25% from 30%
- Lowered damage from the humanoid bosses slightly
- Changed the way the Challenge Totem works. Now, it's possible to interact with the challenge totem. Doing so will increase the amount of purge points given to the clan when the next purge server timer tick happens. You can interact with the totem however many times you please, but only once per server purge timer tick will count towards these extra bonus points.
- Added Iron Reinforcements to T2 Startup Bundle

Fixes:
- All named Keepers should now have the golden border health plate
- Town Marker now works correctly again
- Flingshot now correctly dismantles in the Eldritch Forge
- Instruction Items for Reward Chests/Eldritch-Forged weapons should now show the correct info
- The 10 time portal can no longer be used an unlimited amount of times
- Vertical quick elevator now works again

New stuff (more things for already released features):
- Added more types of loot containers: 2x Human Corpse, 4x Earthenware jugs
- Added more placeables (Amongst others: Small Thickets, Unfinished elevators, planetarium planets, 2x decorative shields, and more)
- Added a Spinning Club trap and a Venomous Sickle trap

https://www.dropbox.com/s/rnmtpwsn1c4mjet/DungeonMasterTools.pak?dl=0

Update: 30 Jan, 2020 @ 10:57am

recooked for game/dev kit update

Update: 23 Jan, 2020 @ 5:33pm

--------------------------------------------------------------
Patchnotes:
--------------------------------------------------------------
- Minivaults are no longer invisible

Previous Version: https://www.dropbox.com/s/tp60efmzidptuc4/DungeonMasterTools.pak?dl=0