A Hat in Time

A Hat in Time

Mafia Boss 3D (v1.4)
Showing 1-6 of 6 entries
Update: 15 Jul, 2019 @ 10:58am

v1.4:
- Darkened the arena (at the request of many people).
- Added a few more npcs to the arena.
- Added an easter egg behind the scenes (pun intended).
- Sandbags that spawn too far off the arena are relocated onto the arena.
- The mafia boss now jumps off stage when calling in sandbags and charging mafia.
- The mafia boss now jumps to the opposite side of the stage before throwing cutters.
- The mafia boss now jumps to the opposite side of the stage at the start of the shockwave and spin attacks if he was in the middle of the arena.
- The sparks during the spin attack in the ex version now move towards the player better.
- The mafia boss no longer spawns shockwaves after jumping on stage in the second phase of the ex version.
- The mafia boss will now use the ex version's attacks if the map is played in a challenge road.
- - His health will remain normal, however.

Update: 29 May, 2019 @ 12:10pm

v1.3:
- Fixed an issue where the mafia boss did not spawn health pons.
- Increased the number of sparks spawned during spin attacks in the death wish.
- Reversed the direction of some of the cutters in the death wish.
- Reduced the time it takes for the charging mafia to spawn in some patterns.

Update: 17 May, 2019 @ 10:22am

v1.2.1:
- Recooked for dlc 2.

Update: 3 May, 2019 @ 4:33am

v1.2:
(DEATHWISH ONLY)
- The mafia boss now accelerates a bit faster during the spin attack.
- Changed the trajectory of the spin attack (The mafia boss will no longer return to the same position after 5 spins).
- Bouncing sparks are now spawned during the spin attack in phases 2 & 3.
- Increased the number of charging mafia spawned during the sandbag attack.
- Sandbags are slightly more likely to spawn closer to the player.
- A shockwave is spawned when landing after jumping to the player during the sandbag attack in phase 2.
- A shockwave is spawned when landing after jumping to the player during the cutter attack.
- Mega charge is now faster and targets the player more.

Update: 2 Apr, 2019 @ 9:12am

v1.1:
- Increased the number of sandbags that spawn in the death wish version.
- Increased the number of times the mafia boss moves during the spin attack before getting dizzy in the death wish.
- Fixed an issue where the mafia boss could fall off the table during shockwave and cutter attacks.
- The electric attacks are now more likely to face the player directly.
- Fixed an issue where the OHH objective would not reset upon death.

Update: 2 Apr, 2019 @ 1:12am

Initial Release!