Turok
QTurok
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Update: 2 Mar @ 10:17am

Now working with new Turok update!

Update: 4 Oct, 2019 @ 11:20pm

Updated project

Update: 15 May, 2019 @ 5:20pm

Final Update
- Title, Version, and Author of QTurok now displayed in console at game startup.
- Console commands now available. You can type "call help" for a list of the custom console commands I've added.
- Added console command "call music" to toggle playing the custom .wav music on/off.
- Removed the green glow on the Biosuit pickup.
- Put the Grenade, and Rocket fx back to default.
- In E1M2 I changed the first fire trap to shoot a short fire stream instead of a long one, making it easier to navigate through that area.
- Made E1M7 a bit easier with less robot enemies and added more victory gibs.

THANKS FOR PLAYING

Update: 25 Apr, 2019 @ 1:02am

Added E1M7 - Campaigner's House

Update: 18 Apr, 2019 @ 4:26pm

- Added E1M3 - The Necropolis
- You can stop the custom music playing by setting the music volume to less than 0.1 in the audio options menu

Update: 12 Apr, 2019 @ 7:58pm

- Changed mod name to QTurok.
- Removed Quake jump and land sounds.
- Turok no longer "sticks" to the ground after jumping and landing on the ground. Jumping several times quickly after landing will increase your jump speed.
- Added more detail to the outside area in E1M1.
- Added new map - E1M2.

Update: 5 Apr, 2019 @ 9:40am

New project