Conan Exiles

Conan Exiles

Shadows of Skelos - Extended v2.0.16
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Update: 21 Sep, 2023 @ 8:13am

Patch Notes SvS Ext. v1.9.1
Summary: - Compatibility Patch for Age of War - Chapter 2

FIXES
FIX: "Blood washed floor 10" won't be listed in SvS Bloody Decals II (Floor) without learning the feat any longer.
FIX: Added the blood removal tools to Feats "Bloody Decals (Floor)" and "Bloody Messages (Floor)"

CHANGES:
CHANGE: rename "Blood Cleanup" to "Remove Blood" (as well as the corresponding "aim" variant) to avoid using the other clean up tools accidentally (removing everything, not just the blood)

NEW STUFF
+ Ninetails - Feat: SvS Derketo

Meshes and Textures were made by Equinox3D. Thank you very much!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 3 Aug, 2023 @ 6:44pm

Patch Notes SvS Ext. v1.9.0
Summary: - Blood - everywhere!

FIXES
FIX: Slave Collars are now craftable in the Altar of Derketo (Workbench) - as intended
FIX: Admin Items can't be looted any longer

CHANGES:
Nothing

NEW STUFF
NEW Feats:
Feat: Bloody Decals (Floor) - Can be learned from "Rcp. of Blood" (Admin Spawn)
Sub-Feats can be learned for 0 FP and become visible, if you learned the "Rcp. of Blood".

Sub-Feat: Bloody Tracks (Floor)
Sub-Feat: Bloody Decals II (Floor)
Sub-Feat: Bloody Tracks (Wall)
Sub-Feat: Bloody Decals II (Wall)
Sub-Feat: Bloody Decals (Wall)

Feat: Bloody Messages (Floor) - Can be learned from "Book of bloody messages" (Admin Spawn)
Sub-Feat: Bloody Messages (Wall) - Can be learned for 0 FP and will become visible, if you learned the "Book of bloody messages"

NEW:
+ 202x Blood Decals (Floor Version)
+ 202x Blood Decals (Wall Version)
+ Rcp. of Blood (Admin Spawn)
+ Book of bloody messages (Admin Spawn)
+ Blood CleanUp (Aim)
+ Blood CleanUp - to clean up all the mess you do with the blood

"Rcp. of Blood" (Admin Spawn) will enable you to learn (wall & floor versions):
+ Bloody Decals: Scenes, Dots, Flowing, Puddle (3 sizes) - (floor version is directly learned, wall version can be learned for 0 FP)
+ Bloody Decals II: Splashes, Splatters, Trails, Washed (for 0 FP for wall & floor version)
+ Bloody Tracks: Hand- and Footprints (for 0 FP for wall & floor version)

"Book of bloody messages" (Admin Spawn) will enable you to learn (wall & floor versions)
+ Bloody Messages: Ritual Drawings, Letters, Numbers, ? (floor version is directly learned, wall version can be learned for 0 FP)

The SvS rcp feat teacher will give you the "Rcp. of Blood" and all it's sub-feats. The "Book of bloody messages" is separated by default, as you enable players to write messages everywhere with blood. It's up to you if you want to enable your players to be able to e.g. write unappropriate messages with this.


If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 22 Jun, 2023 @ 7:26am

Patch Notes SvS Ext. v1.8.1
Summary: - Age of War Chapter 1 Compatibility and shovel landclaim fixes... oh. and.... ICONS!

FIXES
FIX: Shovel had same claim radius as a foundation. Please note that if you lower or incease the claim radius in your server settings, that this is a multiplier of the claim radius given by an object like the shovel (claim)
FIX: Rod was too long, shrinked it a little.

CHANGES:
CHANGE: changed name from Shovel (Claim) -> Shovel (Claim 1x) - has same land claim radius as 1x foundation.

NEW STUFF
Admin-Items
+ Shovel (Claim 2x) - twice as normal landclaim
+ Shovel (Claim 3x) - three times of normal landclaim
+ Shovel (Claim 4x) - four times of normal landclaim
+ Shovel (Claim 5x) - you get the scheme...
+ Shovel (Claim 6x)
+ Shovel (Claim 7x)
+ Shovel (Claim 8x)
+ Shovel (Claim 9x)
+ Shovel (Claim 10x)
+ Skull of Corruption - increases corruption within square of approx. 3x3 foundations per tick up to heavy corruption after a while. Corruption gain stops as soon as the effect reaches its maximum. It won't stack.

in Feat SvS-Derketo
NEW:
+ Slave-Collar - 3 Colors, 3 Sizes
+ Slave-Collar (Spikes) - 3 Colors, 3 Sizes
Meshes and Textures were made by Equinox3D. Thank you very much!


If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 1 Jun, 2023 @ 4:09pm

Patch Notes SvS Ext. v1.8.0
Summary: Happy 4th anniversary (some weeks earlier, I always miss those milestones). 180k+ subscribers...
And what will you get? Animals! Lots of them. - A new writing desk, some carpets and hides to clutter around

Performance Improvements:
IMPROVED: All Fires -> Change Update Time FPS within general particle system from 60 to 30
IMPROVED: All Fires: deactivating all spawned lights (why were they active?)

FIXES
FIX: Exclude Amunets Deco-Collector from the 0 HP Bugfix. If the bug appears and if the ADC is NOT empty, the return to pickup could be still applied. Especially when it's NOT empty, that might not be wanted, thus the exclude.
FIX: Fixed all (100+) placeable animals for spamming can-be-placed warnings from Funcom within the Log-Files:
"Error: Error Blueprint Runtime Error: Attempted to access StaticMesh via property StaticMesh, but StaticMesh is pending kill from function: 'CanBePlaced' from node: ForEachLoop in graph: CanBePlaced in object: BP_Master_Placeables with description: Attempted to access StaticMesh via property StaticMesh, but StaticMesh is pending kill"

CHANGES:
CHANGE: 0 HP pickup at radial menu is now "SvS pickup fix"
CHANGE: The 0 HP pickup will be applied at 0 HP and all negative values (if there will ever be some variant with other negative numbers...)
CHANGE: Disabled "occludes grass" for placeable animals
CHANGE: Changed all placeable animals to support SAW

NEW STUFF
Feat SvS-Ext Smith
NEW: Shovel

Admin-Items
NEW: Shovel (Landclaim) - Item to claim land and occlude ressources within its claim (radius = 2000)

Feat SvS-Ext Animal Tamer
All the tusks and antlers doesn't have collisions.
NEW: Bear (placeable animal) - 2 different skin colors
NEW: Grizzly (placeable animal)
4 skin colors (1= black, 2= ghost, 3 = brown, 4 = alpha)
NEW: 3 Elephants (with long / medium / small tusks)
NEW: Antilope
NEW: Deer
NEW: Elk
NEW: Elk King
NEW: Gazelle
NEW: Kudu
NEW: Ramgoat
NEW: Rocknose (normal) - 3x eye variations
NEW: Rocknose (rocky) - (normal / moss) each with 3x eye variations
NEW: White Tail Deer
NEW: Mammoth
NEW: Elephant (brown / grey skin)
NEW: Boar (Idle + Relax)

Feat SvS-Ext Cats & Dogs:
Each "Cat" comes in two versions (combat/standing idle, relaxing = lying)
NEW: Sabretooth (brown / alpha fur, green / blue eyes)
NEW: Jaguar (normal / white, green / red eyes)
NEW: Lion (normal / white each as male / female, yellow / blue eyes)
NEW: Lynx (brown / grey, gren / red eyes)
NEW: Panther (brown / alpha fur, green / orange eyes, ghost version)
NEW: Tiger (normal / dark / normal siptah / siptah dark / white, green / orange / blue eyes)
NEW: Sandstorm Beast
NEW: Yakith (normal / red)

Each "Dog" comes in three versions (idle, relaxing = lying, sit)
NEW: Fox
NEW: Pitbull
NEW: Wild Dog
NEW: Wolf (grey / white, each with 2 eye variants (yellow, blue))
NEW: Wolf Creature (grey, alpha white, yello / alpha / blue eyes)
NEW: Hyena ( 2 eye variations, 3 fur variations: spots / stripes / alpha)

Feat SvS-Ext Horses:
NEW: Stallion (4 fur colors, 2 tail colors)

Feat SvS-Ext Cattle:
NEW: Bison (brown / black)
NEW: Bull (black / warpaint)
NEW: Rhino (grey, brownish)
NEW: Demon Rhino
NEW: King Rhino
NEW: Rhino Reptile (fluff / boss)
NEW: Rhino Siptah (brown / grey / striped)

Feat SvS-Ext Avian:
NEW: Vulture

Each of the following comes in 2 versions: idle + relax
NEW: Forestbird
NEW: Junglebird (pink / green / grey feathers / backfeathers)
NEW: Ostrich (blue / red - feathers / backfeathers / head feathers)

Feat SvS Ext Woodworker:
NEW: 8x Writing Desk
NEW: 8x Drawer Boxes (in a wooden frame)

Feat SvS-Ext Tailor:
NEW: Carpet Circel
NEW: Carpet Long
NEW: Carpet Square
NEW: Persian Carpet Big (3 color variations)
NEW: Persian Carpet Long (3 color variations)

Feat SvS-Ext Animal Slaugtherer:
NEW: 8x Animal Hide

Not included: New icons for all the stuff. This will come at a later point.

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 18 Apr, 2023 @ 2:45pm

Patch Notes SvS Ext. v1.7.9
Summary: Senja is a derp - the sun is lit again.

FIXES:
FIXES
FIX: Sun was dark at certain times it shouldn't and is now lit again. Senja should sleep more.

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 18 Apr, 2023 @ 12:25pm

Patch Notes SvS Ext. v1.7.8
Summary: Hopefully eternal darkness Edition

FIXES:
FIXES
FIX: simply force loading of the skybox settings for 4x for Shadows of Skelos and Sun of Skelos

IMPORTANT:
For user of the Isle of Tir Na Nog: Please set your grafic cards settings at Post Processing to "middle" to enjoy the darkness. If set to anything higher you'll notice a map bug, where your view starts to brighten. :)

PS: A short flicker is a sign of quality.

If you find any bugs (except flickering), please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 16 Apr, 2023 @ 5:01am

Patch Notes SvS Ext. v1.7.7
Summary: Fiddling around with the Sun and Shadows of Skelos - Boxes - AGAIN
Fixing the new pesky placeable bug... at least for pickup.

FIXES:
FIXES
FIX: Setting size for "Shadows of Skelos" box should also be applied correctly to the weather box within (which makes it dark)
FIX: The 0 HP Fix will now also help to return items depicted with -1.073.741.824/max health (which is a current bug for some placeables, similar to the 0 HP Bug from 2021/2022).

WONTFIX: There is a short flicker when you enter the "Sun of Skelos" Box or the "Shadow of Skelos Box". I won't fix that (I don't know where that comes from though).

IMPORTANT: I had to exchange the Blueprint for the Shadows of Skelos - Box completely (there was something oddly wrong and it was necessary to do so). So for the fix to work you need to exchange the old box (picking it up or destroying it) and place another Shadows - Box again, to correctly load the updated and correct blueprint within game.

Reminder:
HOW TO APPLY THE 0 HP-BUG FIX:
As admin open the console and enter one of the following commands + arguments (without enumeration!):
1) DataCmd 0_HP_Fix true
2) DataCmd 0_HP_Fix false
3) DataCmd 0_HP_Fix status

1) will active the 0 HP Fix (useful to remove items from other mods having 0 or -1.073.741.824 HP and can not be returned elsewise)
2) will deactivate the 0 HP Fix
3) will show you the current status on the right side on your screen (either true=on or false=off).

CHANGES:
NONE

NEW Stuff
No new stuff. Sorry!

PS: If those boxes still do not work for you, I am out of ideas and guess there are interferences with other mods, as I tested those boxes to work with Savage WIlds, Exiled Lands and Siptah solely with SvS Extended (no other mods) and that worked. [Yeah, this issue is driving me crazy :D]

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 11 Apr, 2023 @ 11:13am

Patch Notes SvS Ext. v1.7.5
Summary: Fiddling around with the Sun and Shadows of Skelos - Boxes

FIXED: NONE

CHANGES:
CHANGED: Changed Sun and Shadows of Skelos Box to enforce some net update at begin play (both) or when triggerin the collission check (only Shadows). So hopefully they will load the Shaders correctly now and make it as dark as it is during night (if you have the Eclipse enabled then it will only bring that up as well as the more brighter environment).

IF this pesky boxes still do whatever they like: PLEASE -> I need screenshots /videos of that and also information about your used map and where on the map (coordinates!) that happened. I can not test that items on every possible map on every possible position. Thank you.

NEW Stuff
No new stuff. Sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 15 Mar, 2023 @ 12:55pm

Patch Notes SvS Ext. v1.7.5
Summary: Compatibility Patch for Funcom Patch for Age of Sorcery chapter 3 (2023-03-14)

FIXES:
FIXED: fixed broken aggro of enemies against players if both are within the Magic Cage

CHANGES:
None

NEW Stuff
No new stuff. Sorry!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/

Update: 19 Feb, 2023 @ 10:11am

Patch Notes SvS Ext. v1.7.4
Summary: Dildos, colorable fog and colored smoke (without fire), multiple fixes especially weather boxes and magic cage

FIXES:
FIXED: changed wall iron candlestick 02 purple & w iron candle stick 01 to be able to be turned on / off.
FIXED: Disabled casting shadows for Coloumn w firebowl
FIXED: dense fog / breath of fog + XXL can be better placed again. The area to pick them up is smaller again (it's in the middle of the fog). Pickup needs to be done with fog-ex or any of the other removal or clean-up tools
FIXED: fixed smoke of fire 6 green to have only green sparks (and not purple additionally)
FIXED: some other smokes to have fitting sparks (dunno remembered which, I touched them all lately)
FIXED: fixed Magic Cage - you can not escape any longer, no matter which size you enter (exchanged mesh, now collissions can be re-sized properly); the visual helper looks a bit changed, because walls have some thickness now, you see the inner and outer wall with the sparkling

CHANGES:
CHANGE: Weather Boxes support decimal numbers correctly, german decimal divider "," is changed into "." automatically
Max Size will be limited between 0.1 and 50, Z-Offset will be limited to a value between -5 and +20; removed Depth of Field Post Processing overwrites for all weather boxes. Removed setting time of day to midnight for all weather boxes except box of darkness.
CHANGE: placeable fires do not occlude grass any longer
CHANGE: fogs are now configurable (with Activate SAW (aim) and can be colored ... Colors: standard (1), blue (2), green (3), purple (4), black (5), red (6), yellow (7)
CHANGE: All Fires (which are placeable on the floor) can be configured via SAW to emit just (colored) smoke

NEW Stuff
within Feat SvS Derketo:
NEW: Dildo, Dildo (Wall), Dildo with Base - SAW, each having different "colors" and sizes
Thanks to EQ (Equinox) for the meshes and base-materials <3
Go check his Mods and his Mod discord at: https://discord.gg/QnMZrk44yx and send him some love and appretiation.


If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.shadowsofskelos.com/