Left 4 Dead 2

Left 4 Dead 2

Water
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Update: 4 Feb @ 7:50am

Update: 7 Jan @ 11:12am

Update: 26 Oct, 2024 @ 5:12pm

Changed some sewer/dirty ish looking water to be more green. Fucked around with fog distance.

Update: 10 Aug, 2023 @ 8:35pm

Added more underwater clarity. I forgot a few last time I tried to do that.

Added Bridge_Water, which I think is used for Tank Challenge. I'm not sure if it's used for official maps.

Update: 27 Jun, 2023 @ 7:42pm

No Entity Reflection because it will SINK the entire fucking sun into the ground level.

As the Bauhaus said: The Sky's Gone Out

Update: 29 May, 2023 @ 9:54pm

Update: 29 May, 2023 @ 9:29pm

Added ruralwater_drainage_pretty, airport_water_lowend, and water_cheap_c6.

Changed flowmap for C5 waters to use those of C4, cause C5 water looked like ass on the surface.
Colors of C6 water is also adjusted to be closer to C4 water.

I honestly think Hard Rain waters look the best.

Update: 14 Feb, 2023 @ 7:48am

Made C5 waters less blue.

Made C5 waters have very transparent underwater fog.

Update: 16 Nov, 2022 @ 8:06pm

Removed the entity reflection though $reflectskyboxonly 1 should have disabled it anyway. idk.

Update: 24 Jul, 2021 @ 11:15pm

Turns C3M4's finale part to have water color of something between the swamp and C4's very clear water. Is that how real water works? Probably not.