Counter-Strike 2

Counter-Strike 2

Golden
Showing 1-10 of 17 entries
< 1  2 >
Update: 14 Apr, 2021 @ 7:46am

-Fixed missing parts of the radar
-Better shading on custom window models (thanks Atziri)
-Several minor visual improvements
-Optimizations

Update: 30 Mar, 2021 @ 4:32am

-New main and side connector on A long.
-Simplified B-site slightly, reducing the angles to check.
-Optimizations.
-Better performance for players with lower graphical settings.
-Visual polish.

Update: 24 Feb, 2021 @ 2:50am

-New skybox with moving clouds
-Minor visual improvements.
-Reworked and opened up parts of the CT entrance to A-long (metro area).
-Made it easier to wallbang from church to mid through church windows. (thanks TAPIIRI)
-Adjusted fog and global lighting for better visibility.
-Removed bad headshot angle on A by shortering the staircase.
-Minor clipping.

Update: 15 Feb, 2021 @ 4:42am

-Removed B-short and added more variety between middle and B-site.
-Optimizations.

Update: 19 Dec, 2019 @ 12:43am

-Overall polish
-Improved lighting on foliage (thanks to Ringel)
-Replaced ivy models

Update: 2 Dec, 2019 @ 9:24am

-Major visual rework
-New 3d skybox
-Added a drop in second mid
-Added cover for safeplant on B
-Raised the tree for cleaner gameplay and visibility around the courtyard.
-Improvements to optimization
-Boosted the lighting in the metro area
-Several minor changes throughout
-Bugfixes

Update: 21 Jul, 2019 @ 6:51am

-Reworked the area around B-short.

Update: 19 Jul, 2019 @ 4:20am

-Major rework of B-site and its surroundings.
-Added a short path going to B from Porch/T-site
-Opened up the area around the tree for more options around B-short.
-Made the connector between middle and a long longer with some variation added.
-Adjusted the spawns giving CT's an extra second or two reaching the chokepoints.
-The part of middle outside connector is now smaller.
-Moved the pillar in A long slightly for a cleaner first engagement.
-Lowered parts of the scaffolding in middle for easier utility usage.
-Tightened upp a couple of choke point on the B-side of the map.
-Additional optimization.
-Added a custom model as the centerpiece on B.
-And more

Update: 1 Jul, 2019 @ 2:56pm

-Fixed a bug where utility and the bomb could fall through the ground at the middle doors to church.
-Fixed a minor clipping issue on B where you could stand on the side of the statue.

Update: 1 Jul, 2019 @ 1:24am

-Lowered cover on B-site closest to shop, eliminating the "foreheadshot" angle.
-Removed a plank and tarp on top of boxes in B.