Total War: WARHAMMER II

Total War: WARHAMMER II

[Rework in Progress] Red Host of Tehenhauin (Cult of Sotek Faction Overhaul)
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Update: 9 May, 2019 @ 7:08am

- Lord Kroak will spawn near chaqua/qu'ittax when Tehenhauin participates in a battle (needs to have fought at least 10 battles and be at least level 18)

Buildings:
- Skinks 1 (Horde): now grants +1 local recruitment capacity
- Main (Horde): increased local recruitment capacity by +1 per level (starting from level 2)
- Smithy 2 (Horde): armour for all units to 5 (from 6)
- Sotek Temples 1-4 (Horde): now grant +1 sacrificial offerings per turn (increases by +1 per level)

Vanilla Buildings:
- Landmark "Serpent Lairs of Sotek": faction-wide recruit rank buff for Sotek's Chosen to 2 (from 3); now grants +5 sacrificial offerings per turn
- "Snake Pit": now grants +5 sacrificial offerings per turn
- Sotek Temples 1-3: now grant +1 sacrificial offerings per turn (increases by +1 per level)

Tehenhauin:
- Skill "Disciples of Sotek": armour for red crests & ark of sotek: to 14 (from 16)
- Skill "Heed the Prophecy": ap damage for Sotek's Chosen: to 4 (from 6)
- Skill "Resilience of the Red Host": upkeep for skinks: to 12 (from 10)

Units:
- Red Crested Cohort (Javelins): upkeep to 118 (from 120)
- Red Crested Skink Braves: upkeep to 158 (from 156); added to unit set "lzd_skink_kroxigor_rank7"
- Sotek's Chosen: upkeep: to 186 (from 182); removed from unit set "lzd_astromancy_stance_guerilla_units"
- Skink Temple Guard of Sotek: added to unit sets: "lzd_skinks" & "lzd_skink_kroxigor_rank7"
- adjusted auto-resolve values of some units

Other:
- Sacrifice "Prophecy III" (Recruits): costs +50 (to 500); duration to 10 (from 15)
- slight changes to some description texts
- added some new description texts

Update: 1 May, 2019 @ 4:25am

Units:
- Red Crested Cohort: melee defence +2 (to 22); unit size to 160 (from 120); adjusted hp; upkeep -2 (to 108)
- Red Crested Cohort (Javelins): unit size to 160 (from 120); adjusted hp
- Red Crested Skink Skirmishers: unit size to 120 (from 100); adjusted hp; morale +1 (to 56)
- Red Crested Skink Braves: added officer to unit
- fixed character skill buffs not affecting some units

Update: 26 Apr, 2019 @ 7:00am

Tehenhauin:
- "Plaque of Sotek" quest now gets activated after Tehenhauin fights in any battle AND has fought at least 10 battles AND is level 8 or higher
- new character skill & ability "Tide of Serpents": weaker and smaller "ark of sotek" ability; grants unbreakable

Sacrifices:
- 4 new sacrifices
- tier 4 vanilla "Sacrifice of Aymara" now also grants disease immunity for all armies; costs +100 (to 500)
- tier 6 vanilla "Great Sacrifice of Sotek" now also grants attribute unbreakable for sotek's chosen & cultists

Units:
- added vanilla cold ones building as additional requirement for Skink Cold One Riders (settlements)
- Red Crested Skink Braves: upkeep +6 (to 156)

Items:
- 2 new followers: "Kroxigor Brave" (WS for Kroxigors) & "Hunt Leader" (charge bonus for cav)
- vanilla follower "Fan Weaver" now also grants +2 horde growth
- updated ancillaries_tables (followers can now be gained randomly)

Other:
- slightly changed description text for skill "Resilience of The Red Host"

Update: 23 Apr, 2019 @ 4:46pm

Tehenhauin:
- fixed mounts
- added immortality skill (unlocked from start)
- horde growth on main building chain to +5 per lvl (from +1 per lvl)

Update: 23 Apr, 2019 @ 9:35am

Units:
- Red Crested Skink Cohort: hp -2 (to 57); upkeep -10 (to 110)
- Red Crested Skink Cohort (Javelins): upkeep +10 (to 120)
- Red Crested Skink Braves: upkeep -10 (to 150)
- Skink Cold One Riders: upkeep -7 (to 198)
- Skink Temple Guard of Sotek: added attribute "charge reflector vs large"

Buildings:
- added new building chain to cult of sotek settlements for recruitment of red crested units
- Main (horde): reduced horde growth to +1 per level (from +10)
- Skinks (horde): added upkeep reduction for skink units from level 2 up (-5 to -15%)
- Cold Ones (horde): added income from raiding from level 1 up (+3 to +12%)

Other:
- updated portrait_settings.bin (& reverted Tehenhauin's unit card back to vanilla)
- removed some files from the mod which were no longer needed

Update: 21 Apr, 2019 @ 8:31pm

small fixes

Update: 21 Apr, 2019 @ 7:20pm

initial upload