Crusader Kings II

Crusader Kings II

Touching the Sky - Falmer Expansion [FINAL VERSION]
Showing 11-20 of 27 entries
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Update: 28 Apr, 2019 @ 9:48am

- Fixed repeating 'Mauloch's Bane' events

Update: 28 Apr, 2019 @ 4:51am

- Fixed impossible trial

Update: 27 Apr, 2019 @ 6:15pm

- Updated the hint books with the full and correct code for Trinimac trials

Update: 27 Apr, 2019 @ 10:51am

- Fixed Sam Guevenne event not giving you the Sanguine Rose
- Fixed some crashing due to ai receiving events they shouldn't

Update: 27 Apr, 2019 @ 2:14am

- Added a decision to make an offering to mara
(Get some Gelebabies)

Update: 26 Apr, 2019 @ 6:03pm

- Actually fixed retinue localisation
- Fixed the requirements for restoring the falmer
- Fixed the mausoleum event costing too much
- Added an icon for improved snow prince armour
- Mausoleum event now builds in actual capital with second option, not just Royan

Update: 26 Apr, 2019 @ 10:29am

- Fixed Arkngthamz ruin not working when you have county under a vassal

Update: 25 Apr, 2019 @ 2:08pm

- Fixed localisation for the cultural retinues
(Could have done this in the previous update but im not about that life.)

Update: 25 Apr, 2019 @ 1:57pm

- Fixed all of the generated dynasties being 'Smith'
- Changed the ruin exploration cost from 500 to 250
- Balanced the artifact improvement with higher costs per tier
- Fixed a few of the decisions without icons

Update: 24 Apr, 2019 @ 11:53am

Probably some minor bug fix ¯\_(ツ)_/¯