DayZ
GraveCross
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Update: 31 Aug, 2020 @ 12:12pm

- added serverDZ.cfg variable "GraveCrossFliesDisabled"
setting the value to 1, will disable the flies on graves
- ruined items will now transfer to the grave cross
- any item that can't move to the grave cross will be dropped to the ground, including any modded/additional player attachments

Update: 15 Aug, 2020 @ 4:25pm

Credit to Wardog for the update!

Fixed issues with syncing items being transfered, moved the time threshold for low lifetime cross (the died on coast cross) to a serverdz.cfg entry, "GraveCrossCoastTime". So just add a new line like this to tweak the time:
GraveCrossCoastTime = 800;

So any player that has survived less than 800 seconds with that config entry, will spawn a DiedOnCoastCross, which you can give a low lifetime in your types.xml, that way players who died fresh spawn will not clutter up the map for long.

Breaking down a cross now has proper animations for all the different items you can use on it.

Update: 6 Apr, 2020 @ 12:58pm

Fix for not being able to grab gun from hands, kind of. Now, when you skin the body the gun should be available.

In the future I will try to fix this issue (which I have confirmed to be a vanilla issue) by moving the gun from hands to a cargo slot, but that caused weird desync issues with all other attachment slots in my test and I dont have time to figure out why, so this is all I can do for now.

Update: 12 Feb, 2020 @ 10:44am

Previously "DiedOnCoastCross" was determined by specific x and y coordinates to determine if you were on the coast. This meant the mod only really worked correctly on Chernarus. Now, I have moved to player survived time. If you die within first 30 minutes of your life, the coast cross will spawn with the low lifetime value. Over 30 minutes, normal cross.

Update: 12 Feb, 2020 @ 10:40am

Update had an issue, reverting for now.

Update: 12 Feb, 2020 @ 10:25am

Previously "DiedOnCoastCross" was determined by specific x and y coordinates to determine if you were on the coast. This meant the mod only really worked correctly on Chernarus. Now, I have moved to player survived time. If you die within first 30 minutes of your life, the coast cross will spawn with the low lifetime value. Over 30 minutes, normal cross.

Update: 15 May, 2019 @ 10:04am

1.03 fix

Update: 9 May, 2019 @ 1:47pm

Removed dabbing on the haters action, didnt mean to publish that

Update: 9 May, 2019 @ 12:36pm

Fix for loot not transferring when victim is in car
Added bow slot

Update: 27 Apr, 2019 @ 4:06pm

Fix for destroying coastal crosses