Quake Live

Quake Live

simple_dm7 - Ancient Hall
Showing 1-10 of 21 entries
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Update: 14 Aug, 2022 @ 9:09am

reworked much of the vis and caulked lots of detail brushes

Update: 19 Apr, 2020 @ 9:34pm

added marker for tele exits

Update: 7 Dec, 2019 @ 4:38am

improved fps

Update: 20 Aug, 2019 @ 5:26pm

found a spot where the vis leaked and fixed it

Update: 13 Jul, 2019 @ 10:19am

weapon clipped the teleporters again

Update: 13 Jul, 2019 @ 8:58am

tidied up brushwork and improved some pieces of the clippings

Update: 20 Jun, 2019 @ 4:59am

updated levelshot

Update: 17 Jun, 2019 @ 10:25am

improved the teleporter behavior to no longer get stuck in the clippings

Update: 13 Jun, 2019 @ 6:52pm

replaced func_raotating groups with a rotating shader instead

Update: 13 Jun, 2019 @ 5:33pm

fixed some portions of the map where you glued to the surfaces