Garry's Mod

Garry's Mod

Planes Deathmatch Gamemode
Showing 21-30 of 36 entries
< 1  2  3  4 >
Update: 15 Sep, 2019 @ 10:35am

v0.4.2b

-Simplified the system to add maps (no longer need to go to cl_init.lua)
-Bug fixes

Update: 15 Sep, 2019 @ 9:33am

v0.4.1-4b

-Major server mapvote bug fixed on the optional gamemode

Update: 14 Sep, 2019 @ 12:08am

v0.4.1-3b

-Fix for the optional gamemode

Update: 13 Sep, 2019 @ 2:17pm

v0.4.1-2b

-Added support for the future starwars optional gamemode

Update: 28 May, 2019 @ 1:24pm

v0.4.1b

-Added pldm_anti_spam ConVar
"pldm_anti_spam" (default : 1) 1 = enabled, 0 = disabled enable or not the anti spam system who teleport the plane when he is shooting at it and when he is too near of the enemy base
-Added a function that teleport the plane when the plane is too near of the enemy base and when he is shooting at it (can be disabled by the "pldm_anti_spam" convar)

Update: 21 May, 2019 @ 12:10pm

v0.4b

- Fully rewrited the maps system (You can add custom maps easily)
1 table at the start of the init.lua and 2 things in the cl_init.lua (follow commented text)
-Added a ConVar
"pldm_player_rocket" (default : 1) 1 = enabled , 0 = disabled
-Added a function that rocket the player forward him when he try to exit a plane and then kill him after 2 seconds (can be disabled by the "pldm_player_rocket" convar)

Update: 19 May, 2019 @ 9:14am

v0.3.2b

-Added an hud
-Changed the size of the square when you are too far from a base
-Bug Fixes

Update: 17 May, 2019 @ 8:15am

v0.3.1b (no much changes :/)

-Added an icon

Update: 16 May, 2019 @ 11:54pm

v0.3.1b

-Base Identifier on screen
-Better ChangePlane function

Update: 16 May, 2019 @ 11:37am

v0.3b (no much changes :/)

-Added a menu icon for Planes Deathmatch