Garry's Mod

Garry's Mod

Planes Deathmatch Gamemode
Showing 1-10 of 36 entries
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Update: 14 Feb, 2020 @ 10:11am

v0.6.2-3b

-Fixed starwars maps
-Support rp_stardestroyer_v2_5_inf

Update: 8 Dec, 2019 @ 8:37am

v0.6.2-2b

-Fixed points and the price labels reloaded when your mouse hover a button

Update: 6 Dec, 2019 @ 3:02am

v0.6.2b

Shop System Beta 3

-Netcode improvents
-Fixed big numbers of points not displaying correctly
-The price of the plane is not showed if you own the plane
-the shop labels are reloading when you change / buy a plane
-the points and the price labels are now reloaded when your mouse hover a button

Update: 28 Nov, 2019 @ 1:24pm

v0.6.1-5b

-Removed a print in the auto_reload
-client code optimization

Update: 26 Nov, 2019 @ 11:15am

v0.6.1-4b

-Tested with the last lfs version
-removed the hud fix to improve performance because a new fix was added in lfs

Update: 24 Nov, 2019 @ 2:08pm

v0.6.1-3b

-Fixed Auto reload (hopefully)

Update: 21 Nov, 2019 @ 1:09pm

v0.6.1-2b

-Partially Fixed auto_reload

Update: 21 Nov, 2019 @ 12:22pm

v0.6.1b

-Fixed spawn bots timer bug (this bug was not introduced by the last update)
-Fixed networked points

Update: 21 Nov, 2019 @ 10:49am

v0.6b

General Changes
-Changed planes drivers behind the planes for optional mode from Bot to Empire Ship / Rebel Ship for bases
-used seat pos to display planes drivers names to fix issues
-rounded health for bases
-removed anti afk (unusefull)
-kleiner skin at initial spawn
-used DistToSqr to improve performance for the anti spam
-player automatically respawn after 2 seconds
-the base now explode at the end
-Partially fixed desync between health on client and on messages on the screen
-improved health bar
-Shield of the plane is now displayed in the hud if the plane has a shield
-added number_z_required for plane to avoid spawning in the ground (option to configure)
-the welcome panel has now buttons to select a team
-boosted bots at spawn
-fixed ui and thirdperson are not working sometimes (better respawn times)
-points are now networked
-fixed you can exit the plane without being killed by pressing your exit button very shortly after he spawn
-the player don't win points if he isn't in a team
-bug fixes

Shop System Beta 2.1
-the shop is now saying if you don't have enough points to buy a plane
-some unusefull informations in the text button are not showed (like ModelPath)
-price of a plane is now displayed behind the button
-checking if the equipped player plane exists when he join (reset if he no longer exists)

Commands
-"!help" display the welcome panel
-"!adminshop" display everyone points and allow to change points of players (SuperAdmin)
-removed !adminmode and !disableadminmode

ConVars
-changed default value of "pldm_bases_hp" default:40000 (was 100000)
-changed default value of "pldm_points_time" default:200 (was 600)
-added "pldm_optio_bases_hp" (default : 50000) health of optional mode bases
-added "pldm_remove_bot_when_ply" (default : 0) 1 = enabled , 0 = disabled a player count as a bot (no more planes than pldm_number_bots in each team)
-added "pldm_print_base_life" (default : 1) 1 = enabled , 0 = disabled print a message when a base loose hp
-added :
"pldm_bot_plane_allied" (default : "lunasflightschool_spitfire") allied bot plane entity
"pldm_bot_plane_alliedstarwars" (default : "lunasflightschool_xwing") starwars allied bot plane entity
"pldm_bot_plane_enemy" (default : "lunasflightschool_bf109") enemy bot plane entity
"pldm_bot_plane_enemystarwars" (default : "lunasflightschool_tiefighter") starwars enemy bot plane entity
-added :
"pldm_auto_reload" (default : 1) 1 = enabled , 0 = disabled does auto reload is enabled or not
"pldm_auto_reload_time_primary" (default : 5) time to reload the primary ammo with auto reload
"pldm_auto_reload_time_secondary" (default : 10) time to reload the secondary ammo with auto reload
-added "pldm_invincible_time" (default : 10) invincible time after spawn

Update: 10 Nov, 2019 @ 11:07am

v0.5.5b

-Fixed the bases in the same team on bad computers
-Fixed instantaneous win with the optional gamemode on bad computers
-network optimization
-code optimization