Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Showing 61-70 of 127 entries
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Update: 7 Nov, 2013 @ 9:35am

Further difficulty refinements to Chapter 3 Techmaster runs.

Update: 7 Nov, 2013 @ 7:10am

Replaced missing Sniffer program for Ayperios Ipos.
Overhaul of 3rd Techmast mission and bug fixes.
Minor typo and conversation fixes.

Update: 6 Nov, 2013 @ 4:56pm

-Modifications to end-game rewards
-Fix to broken inventory link on Chapter 2 Magic Vendor
-Matrix tile corrections in Chop Shop run
-Modifed Decking Subprocessor (bonus was non-functional)
-New Cyberware: Field Medic Arm
-New Cyberware: Ares Close Combat Eye
-New Cyberware: Ares Melee Targeter
-New Cyberware: Ares Unarmed Targeter

Update: 6 Nov, 2013 @ 8:06am

Minor rebalancing to Chapter 3 Nephilim Runners.

Update: 6 Nov, 2013 @ 7:04am

Minor changes to quest tracking for third Julie Brown contract.

Update: 6 Nov, 2013 @ 6:49am

Extra cash bonus possible after first mission.
Allow re-jacking in of the Cathouse matrix, and better IC handling on jackout.

Update: 5 Nov, 2013 @ 8:24pm

Chapter 3 release.

Update: 4 Nov, 2013 @ 6:52pm

Updated camera boundaries to prevent blocking actor movement beyond the edges (this could cause areas to be unreachable after SRR 1.10 that were reachable prior.

Update: 4 Nov, 2013 @ 11:25am

Removed connection from Intermission 2 to Chapter 3...not quite ready for prime time yet.

Update: 4 Nov, 2013 @ 11:04am

Bug fix to "Decking the Decker" run.