RimWorld

RimWorld

[Abandoned] Medical System Expansion
Showing 1-10 of 26 entries
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Update: 11 Aug, 2019 @ 1:17am

- Make crafting available again.

I don't take up request to disable archotech crafting but i can take request about mod balance and features. also if you feel that something isn't right feel free tell it at "New Ideas Suggestion".

Update: 10 Aug, 2019 @ 7:52pm

- Fixed some bug.
- Fully cleanup xml code.

Update: 10 Aug, 2019 @ 12:04am

- Fixed all recipe with gold as ingredients with wrong value.
- Fixed adaptation system not working.
- Partial cleanup xml code.
- Some major adjustment see Items Spreadsheet.

Update: 8 Aug, 2019 @ 6:07pm

- Change some color of prosthetic parts and implants.
- Fixed vanilla bug, installed basic or simple prosthetic parts can naturally heal. Now you don't get your installed hook hand naturally healed.

- Change from using hediffClass to hediffComp+Harmony.
- This fixed compatibility with another mod like Reclaim, reuse, and recycle.
I Hope this changes make this mod more compatible with another mod.

Update: 6 Aug, 2019 @ 6:49am

- Fixed harvest reproductive organ option from the bird and the bees not showed.

Update: 5 Aug, 2019 @ 4:38pm

- Finishing prepare integration for my next mod.

Update: 3 Aug, 2019 @ 12:57pm

- Fixed some module and implant stats.
- Prepare integration for my next mod.

Update: 29 Jul, 2019 @ 2:01pm

- Fix implant items doesn't have unfinishedThingDef.

Update: 29 Jul, 2019 @ 11:48am

- Fix surgery support hediff not automatically removed.

Update: 28 Jul, 2019 @ 9:57pm

- Separate part system self heal information to HediffComp.
- Fix some mistake on Archotech Body Parts recipe.
- Fix some mistake on item description.
- Add archotech implant tier.
- Add 3 new implants.
- Balancing implant stat.
- Balancing adaptation and complication system.
- Change the way implant system works.
- Rename brain to brain cells.