Space Engineers

Space Engineers

Cockpit Piston, Rotor & Hinge Controller
Showing 1-10 of 13 entries
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Update: 11 Feb, 2023 @ 12:35pm

Fixed speedmod for Mouse X and Y being switched.

Update: 22 Mar, 2022 @ 2:33pm

Typo fixed

Update: 17 Mar, 2022 @ 6:31pm

Typo fixed

Update: 21 Feb, 2022 @ 2:15pm

Added support for Custom Turret Controllers, as controllers.

Update: 22 Aug, 2021 @ 5:39pm

Added separate acceleration toggles for Piston and Rotor/Hinge

Update: 21 Aug, 2021 @ 3:07pm

Now stops all blocks and relinquishes control, when the user leaves the cockpit / stops controlling the remote.

Update: 21 Aug, 2021 @ 4:32am

- Added acceleration, adjustable for rotors and pistons respectively.
Acceleration values can be changed at the bottom of the Config section, at the top of the script.
Acceleration can be disabled by setting Use_Acceleration to false

- General cleanup and some refactoring.

Update: 26 Jan, 2021 @ 6:39am

Removed unused variable.

Update: 24 Jun, 2020 @ 8:07pm

Changed in-script comments

Update: 24 Jun, 2020 @ 8:01pm

Changed some initial conditions.

Verified working with Hinges