Natural Selection 2

Natural Selection 2

Rant's balance mod
Showing 1-5 of 5 entries
Update: 12 Sep, 2019 @ 12:20pm

Update: 8 Jun, 2019 @ 11:59am

- Fixed that the Flame damage type (Cyst & Clog) changes weren't loaded
- Shotgun
- Reduced damage of center pellet to 15 from 25
- Increased damage of inner ring's pellets to 17 from 15
- Increased center offset for inner and outer ring's pellets by 0.1
- ARC
- Changed ARC's radial damage falloff to use XZ distance (ignore Y (height) axis). So ARCs total damage is consistent and doesn't depend on the height of the main target's model origin.

Update: 6 Jun, 2019 @ 5:30am

Update: 6 Jun, 2019 @ 4:33am

Fixed that the Mine changes weren't loaded correctly
Fixed Shotgun spread pattern
Fixed Cluster & Pulse grenade damage types
Made flame damage stronger against clogs & cysts

Update: 5 Jun, 2019 @ 12:14pm

Initial release