ARK: Survival Evolved

ARK: Survival Evolved

EMS | Extended Management System | V0.1.4 | Public Beta
Showing 1-10 of 10 entries
Update: 14 Sep, 2019 @ 4:55pm

V0.1.4 Changes:
  • Fixed issues with dino spawning.
  • Preventative measures added for potential exploit.
  • Altered information displayed in the Information UI Panel.
  • Fixed various internal OoE problems.

Update: 6 Sep, 2019 @ 5:26am

V0.1.3 Changes:

- Fixed a bug where initialisation logic might get skipped due to logic restructure, preventing normal usage of EMS.

Update: 5 Sep, 2019 @ 7:48am

V0.1.2 Changes:

Feature Update: Advanced Item spawning available for testing for Enabler patrons.
- Added ability to control generation of item stats.
- Added ability to determine item quality automatically or with a specified quality - further changes to come.

Other:
- Changed API update timer to be every hour.
- Fixed a bug where API status was not properly reported.
- Refactored spawn logic to have server/host process options and randomise for each spawn iteration as necessary.
- Fixed odd interactions in stat distribution math & corresponding logic.
- Numerous internal changes and cleanups/optimisations.

Update: 1 Jul, 2019 @ 5:27pm

V0.1.1 Changes:

- Fixed a bug where closing the UI too quickly after spawning would invalidate all input.
- Altered Fixed-Level toggle to allow perfect-taming creatures when there are no stat-point overrides. NOTE: Not Patron exclusive.
- Changed colourisation logic to require explicit overriding of ARK's native colourset randomisation for adult-spawned creatures.
- Fixed errors preventing UI from correctly reading cached request class' saved values on selection.
- Changed PauseMenu text colour to be more obvious.
- Added Deinonychus to master table.
- Added 24-hour API update loop.

Update: 23 Jun, 2019 @ 5:25pm

V0.1.0a Changes:

- Resubmission of V0.1.0 due to failed upload.

Update: 23 Jun, 2019 @ 5:22pm

V0.1.0 Changes:

Feature Update: Advanced Dino Spawning now available for testing for Enabler and above Patrons!
- Can allocate wild/base points in levels.
- Can randomise remaining/free unallocated points with optional stat prioritisation.
- Can override colourisation by randomising from all default colours, from a range of default colours or with a single colour.

Base Spawning:
- Added DinoEntry logic for selecting creature classes in the spawning UI.
- Added multi-spawn system. Allows queueing up multiple classes to spawn at the same time.
- Finalised taming for babies.
- Added ability to force Imprint creatures on the target player.
- Fixed an issue with baby stat randomisation.

Other:
- Fixed Mating Rate not reading correct multiplier.
- Added Pause Menu shortcut into EMS.

Update: 11 Jun, 2019 @ 5:32am

V0.0.4 Changes:

- Implemented API for easier assignation of Patron status inside EMS.
- EMS will only function for Patrons on Servers if they are Admins of that Server.

Update: 8 Jun, 2019 @ 4:44am

V0.0.3 Changes:

- Enabled gender-forcing for baby spawning.
- Added logic for getting target location if spawning creatures for another player.
- Updated Patrons.

Update: 7 Jun, 2019 @ 5:54am

V0.0.2 Changes:

- Changed creature gender spawning selection.
- Added missing logic for spawning multiple creatures at once.
- Added basic spawning response messages.
- Added new Patrons.
- Added missing spawn-over-radius setting.
- Added list for selecting target players to spawn for(must have been online once already to be "known").

Update: 6 Jun, 2019 @ 2:42am

Initial Upload