Company of Heroes

Company of Heroes

Teu Forte (2)
Showing 1-1 of 1 entries
Update: 26 Jun, 2019 @ 3:54pm

Changes since initial workshop upload on 10th Jun, 2017.

Update: 26th June '19 @ 23:56

*Hotfix to a prop that infantry couldn't walk around on the farm.

---------------------------------------------------------------------------------------------------

Update: 20th June '19 @ 21:00

*Mid Year Balance Update*

*Moved all victory points for balance reasons.
-Slightly redesigned the areas where victory points were moved from.

*Map-wide territory adjustments.
*Map-wide object adjustments.
*Map-wide grass improvements.

---------------------------------------------------------------------------------------------------

Update: 15th June '19 @ 02:11

*Map-wide road improvements.
*Map-wide splat improvements.
*Map-wide grass improvements.
*Map-wide texture improvements.
*Map-wide object adjustments.
*Swapped a building on right side to a tower.
*Finally reworked base bunkers.

---------------------------------------------------------------------------------------------------

Update: 11th June '19 @ 21:50

*Map-wide pathing improvements.
*Map-wide minor terrain adjustments

Future changes:
*Repositioning of base bunkers (still)

---------------------------------------------------------------------------------------------------

Update: 20 Jan '19 @ 13:48pm

*New Year Balance Update*

*Revised map info.
*Finally added new entry points to resource points near bases.

Future changes:
*Repositioning of base bunkers.

---------------------------------------------------------------------------------------------------

Update: 29 Dec '18 @ 2:12am

*Winter Balance Update*

*Added new side-road opposite farms.
*Cleaned up foliage in new side-road area.
*Changed a couple of bushes and trees in this area.
*Slightly tidied up off map boat area.

---------------------------------------------------------------------------------------------------

Update: 20 Feb '18 @ 6:14pm

*Added mini-map art in menus with starting positions.
*More minor polish throughout map.
*Changed cargo container area to a ruined housing area
*Slightly tweaked base bunker positioning

---------------------------------------------------------------------------------------------------

*Added small road near windmill and changed some objects around.
*Added small area near the building opposite windmill.
*Added more objects in off-map areas for detail.
*More polish throughout map including more ditches.
*Slightly rearranged a manpower point near base. (left side)

Future changes:
*Add new entry points to some resource points near bases.
*Repositioning of base bunkers
*Proper skybox (maybe)

---------------------------------------------------------------------------------------------------

Update: 22 Jun @ 9:51pm

*Added lots more details in most areas of the map.
*New ground textures with blending.
*Changed cover around middle VP.
*Changed fuel sectors. (balance reasons)
*Minor polishing around all parts of the map.
*Fixed a bug with the sectors not connecting properly.
*Tweaked skybox.
*Tweaked all terrirtory sectors to allow for Panzer Elite Scout car capture.
*Slight adjustments to all sectors.
*Slight adjustments to some objects.
*Slightly widened area near contested victory point.
*Redesigned base layout to allow more base building room.