Kenshi
Cities Rebalanced+Functioning Market Stalls
Showing 1-2 of 2 entries
Update: 12 Dec, 2019 @ 10:03pm

Removed two stalls in Catun to fix endless an loading problem when used with General Modifications possibly due to engine limitations or some other inconceivable fudgery.
Also edited a few settings on the associated market squads prevent some other possible issues.

Update: 27 Jun, 2019 @ 6:31am

Replaced the market stalls, tweaked resident numbers and added a few buildings in places that lacked bed space for the traders in all areas shared between both mods.
The Trader's AI package has also been modified to prevent the traders from standing in piles around the last bed if none are available.