Conan Exiles

Conan Exiles

Hosav's Custom UI Mod - 2.4.3
Showing 41-50 of 70 entries
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Update: 14 Mar, 2020 @ 4:59pm

2.0.1

An update for the new UI, with fixes, more customisable options and more.

Sorry for any inconvenience, and thanks so much for reporting issues. Keep the feedback coming!

Want to ask me anything or support me? Here are some links :

Discord[discord.gg]

Paypal[www.paypal.me] - Bonus Discord Perks

Patreon[www.patreon.com] - Bonus Discord Perks

Older versions here.[pastebin.com]

Changes and Fixes
  • -Added new options, change hotbar and detail font size. In Additional settings.

  • -If using another UI mod and having it loaded after my UI mod may cause issues, I have implemented some measures to stop certain crashing instances. I recommend always loading my UI mod after other UI mods, like IQoL etc...

  • -Fixed an issue with health and other stat info lagging or jagging.

  • -Hopefully fixed an issue that has been plauging me forever, causing integer stats from characters not being able to be read on clients.

  • -Moved some UI elements to make space for increased font sizes.

  • -Increased size of UI font for health, stamina and mount info. Also increased height of said bars slightly.

  • -Added some more visual cues closer to vanilla, like the white stamina bar recharge when exhausted.

  • -Damage Indicator should now show a more accurate represantation of the damage dealt.

  • -Was added in last update but not mentioned anywhere, when in the in-game menu (Esc) you will be able to see the Server Name, Region and your Local Time.

Hopefully everything works as intended, thank you all for your feedback and bug reports!

Don't forget to report any bugs you find

Enjoy!

Update: 13 Mar, 2020 @ 9:25pm

2.0.0

DO NOT FEAR! THE TIME IS HERE! FULLY CUSTOMISABLE HUD, CHANGE ANYTHING AND EVERYTHING!

Want to ask me anything or support me? Here are some links :

Discord[discord.gg]

Paypal[www.paypal.me] - Bonus Discord Perks

Patreon[www.patreon.com] - Bonus Discord Perks

Older versions here.[pastebin.com]

New crisp look with AoC compatibility.



Reworked entire HUD from the ground up and fixed all bugs reported.

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu.





Hopefully everything works as intended, thank you all for your feedback and bug reports!

Don't forget to report any bugs you find

Enjoy!

Update: 30 Jan, 2020 @ 7:46am

1.4.4

Older versions here.[pastebin.com]

Easier to identify damage notifications, improvements and fixes!


Changes
  • Updated to latest version of the game. This should fix the issue with dissappearing health and stamina.

  • Fixed an issue with blinking text.

  • Improved and reworked some framework for my UI, improved performance.

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 25 Jan, 2020 @ 2:37pm

1.4.3

Older versions here.[pastebin.com]

Easier to identify damage notifications, improvements and fixes!


Changes
  • Fixed some buff descriptions not showing

  • Hopefully fixed the occational issue with dissappearing health after death.

  • Added icons and seperate vectors for damage indicators for easier identification

  • Improved some UI Elements.

  • Thralls now also activate damage indicators so you can see the damage they deal.

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 13 Jan, 2020 @ 12:48pm

1.4.2

Changes

  • Improved performance and fixed an issue that caused clientside logs to be spammed with a warning

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 7 Dec, 2019 @ 7:18am

1.4.1



Implementing the Minimap is taking a bit longer than I had hoped, stay tuned

Changes

  • Fixed an issue with enemy health amount always showing, even with settings off

  • Will no longer show if an enemy is NPC in the healthbar.

  • Level Indicator for enemy is now bigger and easier to see and features unique looks depending on their level. Level 300 enemies now has a beautiful crown over their level in their healthbar.

  • Fixed Fahrenheit and Celsius being interchanged

  • Updated Temperature Calculation

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 5 Dec, 2019 @ 12:33pm

1.4.0 Mount Update



Implementing the Minimap is taking a bit longer than I had hoped, stay tuned

Changes

  • Updated to latest version of the game

  • Numeric text will now also show Mount Level, Health and Endurance

  • Some other small formating fixes

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 28 Nov, 2019 @ 2:20pm

1.3.3

Implementing the Minimap is taking a bit longer than I had hoped, stay tuned

Changes

  • Added damage indicator color for Stamina Draining Damage, green.
    White = Normal Damage Yellow = Concussive Damage Green = Stamina Damage Red = Ignore Armor Damage

  • Damage indicator will only show when getting damaged by weapons, not explosives or falling damage etc...

  • Disabling Enemy Healthbar has been moved from my options and is automatically applied when you have the "Show Name Plates" in Gameplay Options disabled.

  • Will now also show how many players are online and server FPS next to the ping (is disabled with numeric text off)

  • Server info text is now more transparent

  • Some more features and admin control will be coming in the future.

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon


Tooltip info will now show on hover, admin option is not available yet.


Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 18 Nov, 2019 @ 3:34pm

1.3.2

Implementing the Minimap is taking a bit longer than I had hoped, stay tuned

Changes

  • Damage Indicator now has different colors depending on damage type
    White = Normal Damage Yellow = Concussive Damage Red = Ignore Armor Damage

  • Damage Indicator will now not be overflowed with irrelevant info.

  • Added UI Option to Disable Enemy Healthbars, changes do not take effect on a current target. (You can also disable nameplates in Vanilla Conan in Gameplay options)

  • Ping is no longer shown if you have Numeric Text Disabled.

  • Changed Default Settings to have Numeric Text and Unspent Points disabled, so it is not overlapping at start if you are using this with IQoL. I personally recommend my beautiful UI text over IQoL though. ;)

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.


Update: 25 Oct, 2019 @ 5:16am

1.3.1

Changes

  • Damage Indicator now takes into account armor and damage type when calculating damage shown on screen.
  • Damage indicator should only be visible for player damage now
  • Damage indicator is more centered
  • Damage indicator should now only be activated on visible enemies
  • Fixed buff description fade out
  • Fixed buff description not getting disabled when disabling it on active buffs

You will access the UI settings as usual in the inventory, by clicking the button, but now it opens up the new UI Settings Menu. More options will be coming soon



Hopefully everything works as intended, thank you all for your feedback and bug reports!

Enjoy!

Opacity, colors and some placements are subject to change, don't forget to leave feedback and notice about eventual UI bugs.