Garry's Mod

Garry's Mod

Killing Floor 2 Pistol Props
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Update: 19 Jun, 2023 @ 4:47pm

- Added limited support for bonemerging weapons to ragdolls:
-- Bonemerging only works properly with the Composite Bonemerge Tool with 'sv_compositeentities_childboneediting' set to 1. A bone tool of your choice is also required to move the weapon and manipulate its parts after merging as it will be misaligned after merging.
-- The Easy Bonemerge Tool is NOT supported. While it will merge weapons with compatible ragdolls, it doesn't have the means to realign the weapon model once merged.
- Placed all optic lens and reticle textures into a single sheet, saving material slots for MORE STUFF.
-- Optic lenses now use a custom environment map shader.

- Added X400 laser/light sight as underbarrel bodygroup to the Beretta, Desert Eagle, Glock, M1911, and Rhino. Also available as a posable prop.
- Added Osprey 45 silencer muzzle bodygroup to the Beretta, Glock and M1911. Also available as a posable prop.
- Added new compensator muzzle bodygroups to the Beretta and M1911.
- Added Vertec grip bodygroup to the Beretta.
- Added a new skin to the Beretta (tan).
- Added Glock 19-sized Sci-Fi compensator muzzle bodygroup to the Glock.
- Improved texture on the M1911's Pachmayr grip bodygroup.
- Replaced the rail-mounted laser/flashlight models on the M1911 with ones already used by the trigger guard mounted lasers/flashlights, saving precious texture slots so the above additions could be made.

Update: 15 Oct, 2022 @ 4:52pm

- Removed the laser beam bodygroups on all weapons. Laser beams now use particle attachments which can be used through the Advanced Particle Controller tool.
- Added trigger bodygroups to the AF2011.
- Added grip bodygroups to the AF2011.
- Added stock bodygroup to the Beretta.
- Added ivory grip bodygroup to the Desert Eagle.
- Added two new skins to the Desert Eagle: Reverse Two-Tone and a skin based on the Desert Eagle used in The Sopranos and Max Payne 2.
- Added custom frames as base bodygroups to the Glock 18c.
- Added Glock 17 converted slide bodygroups to the Glock 18c. These are standard Glock 17 slides fitted with an aftermarket fire selector.
- Added ZevTech Spartan slide bodygroup to the Glock 18c.
- Added Lone Wolf Alphawolf slide bodygroup to the Glock 18c.
- Added TTI Combat Master slide bodygroup to the Glock 18c.
- Added Fiber Optic sights bodygroup to the Glock 18c.
- Added Glock 19 versions of the P80 and Lone Wolf slides as slide bodygroups to the Glock 18c.
- Added 15 round magazine with +2 extensions as bodygroups to the Glock 18c and as props.
- Added laser grip bodygroup to the Glock 18c.
- Added Sci-Fi muzzle device bodygroup to the Glock 18c.
- Added skeletonized trigger bodygroup to the M1911.
- Added stock bodygroup to the M1911.
- Added a no cylinder base bodygroup to the Remington 1858.
- Adjusted Desert Eagle textures.
- Adjusted tan coloring on the Glock 18c's alternate skins.
- Changed reticle on the Mepro sights to a dot, which is more accurate to the real-world Meprolight sights.
- Replaced beavertail meshes on the base M1911 bodygroups with a more accurate mesh.
- Replaced the laserlock sight bodygroup on the M1911 with a better model.
- Fixed a physics issue with the Desert Eagle.

Update: 2 May, 2022 @ 12:11am

- Fixed a missing texture issue with the bullets on the Remington 1858 cylinder model.

Update: 20 Mar, 2022 @ 6:29pm

- Added Glock 21 base and slide bodygroups to the Glock 18c.
- Added 13 round and 33 round .45ACP magazines to the Glock 18c, to use with the Glock 21 bodygroups and as posable props
- Edited Glock 18c textures to remove 9x19mm markings, as it can now stand in for a .45ACP Glock 21.
- Fixed an oversight where the Glock 19 slide bodygroup had duplicate ironsights.
- Added sight bodygroups for the Glock 19 slide bodygroups.
- Added Pachmayr grip bodygroups to fit the Glock 19 and Glock 21 base bodygroups.

Update: 17 Mar, 2022 @ 6:16pm

- Changed lens textures of the PK-AS sight to an opaque lens. This was done because the PK-AS is a magnified optic (1.5x, but still). This also saves a valuble texture slot on certain weapons, allowing more bodygroups to be added.
- Added Tactical sights and DeltaPoint sight bodygroup to the Beretta.
- Added Extended Magazine bodygroup to the M1911 and as a posable prop.
- Added Pachmayr Grip bodygroup to the M1911.
- Added Magwell funnel base bodygroup to the Glock 18c.
- Added Dead Ringer ironsights bodygroup to the Glock 18c.
- Added Streamlight flashlight bodygroup to the Beretta, Chiappa Rhino, Desert Eagle, Glock 18c, and M1911.
- Added Streamlight flashlight as a posable prop.
- Added new skin to the Glock 18c (Stainless Two-Tone).
- Adjusted Glock 18c textures.
- Fixed Combat Hammer bodygroup not moving with the Hammer bone on the Beretta.
- Fixed improperly flipped normal map on the Glock 18c.
- Fixed mesh holes on M1911 3-hole trigger bodygroup.
- Tweaked some shaders.

Update: 27 Nov, 2021 @ 4:24pm

- Fixed a texture issue with the trigger guards of several Beretta skins.
- Fixed the Beretta normal map being improperly flipped.
- Improved the texture of the black grip bodygroup on the 1911.
- Adjusted the gold skins on the 1911 Kimber slide and the Desert Eagle compensator.

Update: 5 Oct, 2021 @ 3:46pm

- Updated Aimpoint and ACOG sight models.
- Optics.mdl now contains most of the unique sights (Medic holosight, ZF41 scope, etc)
- Added prop models for several attachments (laser sights, foregrips, etc)
- Some minor tweaks I can't remember right now.

Update: 30 Mar, 2021 @ 7:58pm

- Fixed a visual issue with the reverse two-tone skin on the Beretta.

Update: 21 Mar, 2021 @ 1:07pm

- Normal/Phong maps for the weapons are now in full 2K resolution, using a mix of high resolution sources and upscaled normal maps. They were originally saved in 1K due to KF2 frequently using downscaled normal maps.
- Edited several weapon textures to include trademarkings based on the real weapons.
- Various texture and shader improvements.

- Added Wood grip bodygroup to the Beretta.
- Added new skin (reverse two-tone) to the Beretta.
- Edited skin on the Beretta Hogue grip to better resemble the real thing.

- Added Kimber grip bodygroup to the M1911.
- Added new skin (desert) to the M1911.

- Added Glock 19 parts (frame, slide, 15 round magazine) to the Glock 18c.
- Added 15 round Glock 19 magazine as a prop.
- Added new skin (desert) to the Glock 18c.
- Added Pachmeyr grips to the Glock 18c.

- Added new skin (gold) to the Desert Eagle.

- Added 3 inch barrel bodygroup to the SW500.

Update: 8 Nov, 2020 @ 4:06pm

- Added laserlock laser bodygroups to the M1911. (Terminator-style laser sight)
- Added MAR(SOC) grip bodygroup to the M1911.
- Added synth grip bodygroup to the SW500.
- Added S.T.A.R.S. grip bodygroup to the Beretta.
- Added converted cylinder bodygroup to the Remington 1858.
- Added bullets bodygroup to the Remington 1858.
- Adjusted UVs on the M1911 railed frame to work better with skins.