Garry's Mod

Garry's Mod

Killing Floor 2 Pistol Props
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Update: 7 Oct, 2020 @ 4:01pm

- Added tactical sight bodygroups to the slides of the M1911.
- M1911 Kimber slide now changes color related to the skin used.
- Added Polymer80 slide to the Glock.

Update: 5 Aug, 2020 @ 7:54pm

- Fixed missing texture on the Glock 18c compensator bodygroup.

Update: 1 Jul, 2020 @ 2:30pm

- Added Brigader slide bodygroup to the Beretta.
- Replaced old 92FS slide model on the Beretta with a modified version of the KF2 slide model.
- Added missing followers on the Beretta magazines.
- Added Long Barrel base bodygroup to the Desert Eagle.
- Added a new skin to the Glock (Forest camo) and the Beretta (Two-Tone finish).
- Adjusted Beretta Inox skin.
- Adjusted Glock scaling, and fixed Glock magazine props having the wrong scale compared to the weapon.
- Slide safety on the Beretta slides is now rigged, as the painted AO issues on the texture have been fixed.

Update: 26 Apr, 2020 @ 5:08pm

Pistols Changelog

- Added Deltapoint sight bodygroups to the Glock and M1911 (M1911 sight available via slide bodygroup).
- Added trigger guard mounted lasers and flashlights to the Beretta, Desert Eagle, M1911 and SW500.
- Placed optics in a texture sheet, freeing up material slots for MORE STUFF.
- Added new optics to all applicable weapons:
AN-PAS 13
PKAS
Elcan Specter
- Added sights prop, containing most of the weapon optics for posing outside of weapon mounts.

- Changed railed frame mesh of the Beretta to better match the real-world 92A1 (rounded trigger guard).
- Added 92SB frame base bodygroup to the Beretta.
- Added 92SB magazine and 20 round magazine bodygroups to the Beretta.
- Added 20 round Beretta magazine prop. SB magazine is a bodygroup of the 15-round prop.
- Added safety bodygroup to the Desert Eagle (toggles between XIX and Mark I style safeties).
- Added custom grip (synthetic) bodygroup to the Desert Eagle.
- Added railed frame base bodygroup to the M1911.
- Changed how the grip textures are handled on the M1911: Skin options now change the finish of the weapon, added grip bodygroup to change the grip independantly of the skin.
- M1911 skins now change the finish of the gun (engraved, default, blued, gold).
- Added 8-inch barrel to the SW500.
- Adjusted textures for the Desert Eagle.
- Adjusted laser beam texture to be less solid.
- Various shader tweaks.

Update: 11 Dec, 2019 @ 4:24pm

- Added the Glock 18c from the Yuletide Horror update.
- Added Kimber Slide and Slampad Magazine bodygroups to the M1911.
- Added new skin to the M1911.
- Added new grip bodygroup to the Desert Eagle.
- Remeshed the underside of the dust cover on the Beretta 92FS frame bodygroup to address mesh/smoothing/uv issues.
- Minor shader tweaks.

Update: 3 Oct, 2019 @ 8:55pm

- Added the Chiappa Rhino revolver from the Grim Treatments KF2 update.
- Added new bodygroups to the Beretta and M1911.
- Added new optics to the SW 500.
- Fixed a texture mapping issue on the RX30 sight.
- Fixed a mesh issue with the Aimpoint sight.

Update: 16 Aug, 2019 @ 4:47pm

- Added new sight bodygroups to the Desert Eagle and SW500.
- Added laser and flashlight bodygroups to the Desert Eagle.
- Fixed a texture issue with the Mepro sight
- Fixed a possible flickering issue with the PO4x24 sight.

Update: 22 Jul, 2019 @ 7:28pm

- Added the HMTech-101 pistol and magazine.
- Added a new skin for the AF2011.
- Added shell casing props for the Desert Eagle, M1911 and SW500.
- Added two new scope bodygroups for the Desert Eagle and SW500.
- Added silencer bodygroup to the M1911.
- Tweaked silencer mesh.
- Tweaked chrome skin for the Desert Eagle

Update: 15 Jul, 2019 @ 4:47pm

- Added the Spitfire flare gun, along with bodygroups to turn it into the Colt 1851 Navy.
- Added new skins for the M1911, Remington 1858 and SW500.
- Fixed a texture issue with the Beretta FS frame and the SW500 barrel.

Update: 13 Jul, 2019 @ 10:48am