Counter-Strike 2

Counter-Strike 2

de_westwood_csgo
Showing 1-6 of 6 entries
Update: 27 Jun, 2017 @ 11:14am

Version 2:
- Added alot of custom models to replace old texture details.
- Added more custom bump map textures.
- Added train and model railroad tracks.
- Replaced some displacements with models.
- Reduced the size of boxes CT side to bombsite A to balance the A rush.
- Slowed down dust and water drip by half.
- Reduced edge models visable range to enhance map performance.
- Detailed broken down porches so better visual effect.
- Removed some static dust triggers to clear visual area.
- Added card tables with playing cards.
- Slowed windmill because its to old to be spin so good.
- Removed 5 displacements not visible from within the play area.
- Fixed the water tower joists being shadow black and gave them a bit of a blue water lighting.
- Reduced the windows open at A bombsite over terrorist spawn to balance for smaller number of players.
- Optimized the map gaining 25+ fps.
- Changed beam ledges func type and clip them from being walkable.
- Added beam ledges on barber shop.
- Added bloom effects to make the outside look more desert bright.
- Added sum effect.
- Cleaned up the outer parts of the map to make it more visible.
- Fixed draw distance of a mattress to ensure players cant see though the cells in sheriffs.
- Pro clipped just about every corner to keep players from getting blocked on windows, doors, and roof corners.
- Removed one swinging door at A bombsite to balance low number of players.

Update: 2 Apr, 2014 @ 5:24pm

fixed phantom tombstones, barrels, and 2 io's.
switched woodladders for old rope ladders.
changed draw distances on some edges.
optimized some brushes to reduce visleafs.
created a new nav.
Haven't noticed any crashing on ecg servers so should be fixed.

Update: 27 Oct, 2013 @ 3:07pm

Added moving windmill water pump, weather vane, and blowing dust. Added 2 crop models standing on top of buildings, more model edging thats now color matched, and fixed nav. Moved my community logo to spot unseen during regular play for other servers.

Update: 5 Oct, 2013 @ 11:02am

Optimized the nav mesh. Fixed bots jumping though windows and going top of the build. Note bots will often try to camp window opens but they can move though the window opens.

Update: 30 Sep, 2013 @ 7:21am

kv file fix

Update: 22 Sep, 2013 @ 11:40am