Torchlight II

Torchlight II

Complete Berserker Overhaul (v.471)
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Update: 4 Oct, 2013 @ 1:00pm

Published v.471

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.
Wolfpack: Damage reduced for normal and increased for aura (more than vanilla)
Frenzy Mastery: Now gives +3 crit damage per point when Berserked (only in aura)
Shred Armor: Normal armor bonus is reduced (+2 per point after +10 for first). Aura gives +3
Red Wolf: Damage increased under Aura.

Update: 4 Oct, 2013 @ 1:00pm

Published v.470

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.
Wolfpack: Damage reduced for normal and increased for aura (more than vanilla)
Frenzy Mastery: Now gives +3 crit damage per point when Berserked (only in aura)
Shred Armor: Normal armor bonus is reduced (+2 per point after +10 for first). Aura gives +3
Red Wolf: Damage increased under Aura.

Update: 4 Oct, 2013 @ 12:59pm

Published v.470

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.
Wolfpack: Damage reduced for normal and increased for aura (more than vanilla)
Frenzy Mastery: Now gives +3 crit damage per point when Berserked (only in aura)
Shred Armor: Normal armor bonus is reduced (+2 per point after +10 for first). Aura gives +3
Red Wolf: Damage increased under Aura.

Update: 4 Oct, 2013 @ 11:16am

Published v.456

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.

Update: 4 Oct, 2013 @ 10:35am

Published v.455

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.

Update: 4 Oct, 2013 @ 10:33am

Published v.455

Battle Standard: Normal version has significantly reduced benefits and a smaller radius. Shadow Aura version brings it back to vanilla stats and a larger radius.

Update: 3 Oct, 2013 @ 10:52am

Published v.418

Savage Rush: Reduced speed and armor debuff on normal. Aura gives bonus speed (at 15 much more than vanilla) vanilla debuff and better damage.

Update: 3 Oct, 2013 @ 8:37am

Published v.417

Savage Rush: Reduced speed and armor debuff on normal. Aura gives bonus speed (at 15 much more than vanilla) vanilla debuff and better damage.

Update: 2 Oct, 2013 @ 1:28pm

Published v.400

Cleaned more text issues and added more text for aura changes to skills.

Updated:
Shadow Burst: Lowered healing by 2% across the board. Shadow Aura does more damage per skill point.
Wolf Shade: Lowered healing and damage. Shadow Aura gives more healing and damage per level and longer duration on tiers. Wolf unsommoned on aura change.
Shadowbind: Lowered damage across the board. Shadow Aura increases damage per point and at a higher rate (ends higher than vanilla)

Update: 2 Oct, 2013 @ 1:26pm

Published v.399

Cleaned more text issues and added more text for aura changes to skills.

Updated:
Shadow Burst: Lowered healing by 2% across the board. Shadow Aura does more damage per skill point.
Wolf Shade: Lowered healing and damage. Shadow Aura gives more healing and damage per level and longer duration on tiers. Wolf unsommoned on aura change.
Shadowbind: Lowered damage across the board. Shadow Aura increases damage per point and at a higher rate (ends higher than vanilla)