Arma 3
CO-08 Escape Altis
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Update: 28 Dec, 2013 @ 4:30am

Optimized and reworked complete mission framework More use of A3 engine functions (faster and more reliable) Completely new AI-Scripts (removed UPSMON) New searchleader engine (for easier implementation of advanced AI and other new features) Patrol Boats Enemy artillery more AAF - less CSAT Completely new weapon and equipment balancing Missionloading improves (no more 1 minute intro) JIP loading improved New Revive script No more center map cheating Attackchopper at escape Extraction placement can be set to random, close or far.

Update: 28 Dec, 2013 @ 3:03am

Update: 2 Nov, 2013 @ 8:43pm

1.5.3.3: EnemySkills 1) Manual Settings 2) Setskill free. 1) Manual will take the settings you provide (using a preset will ignore these). 2) Does not use Setskill (for Zeus AI etc).

Update: 31 Oct, 2013 @ 6:22pm

1.5.3.2: Rolled back "Local Settings" option for AI. CreateUnit spawns soldiers with skill 1. When a solution is found this option will be reintroduced. Fixed Cadet ai skill option, should no longer be random.

Update: 31 Oct, 2013 @ 6:22pm

1.5.3.2: Rolled back "Local Settings" option for AI. CreateUnit spawns soldiers with skill 1. When a solution is found this option will be reintroduced. Fixed Cadet ai skill option, should no longer be random.

Update: 30 Oct, 2013 @ 11:35pm

1.5.3.1: Added AI skill option to create ai with skills defined by your profile.

Update: 30 Oct, 2013 @ 10:01pm

1.5.3: AI should be completely independent of local AI settings. Changed enemy as civilian and drop units to scouts. Lowered maximum starting wind. More soldier sets will have equipment randomization.

Update: 27 Oct, 2013 @ 9:53pm

1.5.2: Enabled hacking multiple comm centres if extraction is destroyed (one per comm centre); added more random equipment; fixed briefing; fixed AAF NVG counts; more NVG's at night.

Update: 25 Oct, 2013 @ 3:54pm

1.5.1: AAF joins CSAT. Fixed search/drop chopper surprises (choppers reversed). Debug console for hosts/admins. Enabled saving.

Update: 6 Oct, 2013 @ 3:58pm

v1.5. Traffic speed "Safe". Paradrop groups hunt players. Optimization pass. Solar panel model replaced. Roadblock bugs fixed. Heal at comm centre medevac. Static weapons replaced w/taller versions. Traffic has better destinations. More depot inventory.