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http://forums.bistudio.com/showthread.php?190421-co10-Escape
I'm sick of having to deal with two squads of AAF infantry at spawn and then dealing with a company of CSAT guys IMMEDIATELY at spawn. Also sick of dealing with pitch black nights.
@shittyIvan not that hard. they wave off after not spotting anything for 5 minutes. so just sit inside a building for a bit.
My friend's and I always use ACE during our mission's and these two system's interfere one another greatly.
Just go to NeoArmageddon's Escape thread on the BI forums [forums.bistudio.com] and you can get all the escape you could ever want.
I have heard about this problem only two times until now. Can't reproduce it here and most people don't suffer from this problem. Have you tried hosting the mission on a dedicated server (hosted locally)?
Please post your RPT logs and the logs from your squadmates in the official BIF thread.
All requests should be sent to NeoArmageddon and Scruffy over at the BIS forums. [forums.bistudio.com]
I've officially handed the development of the escape missions over to them as I just don't have the time anymore. The mission is in good hands.
Many thanks for NeoArmageddon and Scruffy for their continued efforts on this mission.
BI forum thread with downloads. [forums.bistudio.com]
For now this is where to grab the new version. I'll post links to the workshop page when NeoArmageddon gets it set up.
@Kolljak & locdog The despawing items/weapons/magazines is a bug in the latest A3 patch and has nothing to do with escape, look it up in the A3 feedback tracker.
@Anders, Antwolf Have you played the latest version or some modded? The AI is not spawning endlessly around the players. AI only spawns when you move arpund the map. The AI is comming because you were detected by them and the commander sends patrols towards your last known position. When you barricade in a house for a few minutes, the incomming AIs will become much less.
We would be willing to help with beta testing too.
Hope ya can find the time.
Just don't grab the heavy vests and backpacks. You can run for minutes if you have a light vest, a normal rifle (not a KAC or negev) and a launcher with one rocket.
But I hear you and add a fatigue option to the nest release :D