ATLAS
Improved Settlements
Showing 1-10 of 11 entries
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Update: 26 Jan, 2020 @ 2:20pm

- Fixed non-tribe players being able to pick up medium walls

Update: 15 Oct, 2019 @ 8:59am

Update: 16 Sep, 2019 @ 1:37pm

Update: 1 Sep, 2019 @ 9:42pm

Update: 24 Aug, 2019 @ 4:23pm

Update: 19 Aug, 2019 @ 7:23pm

Update: 19 Aug, 2019 @ 5:38pm

Update: 5 Aug, 2019 @ 11:12am

Update: 31 Jul, 2019 @ 5:08pm

- New feature: Production structures(quarry/mine) will now gather nearby resources instead of producing the base versions of resources. For example if a mine is near copper and ruby then it will produce copper and ruby. The range is also significantly large so you won't block reosurces.
- New feature: All production structures will always be able to be pickup until next patch as the production structures need to be replaced in order to gather nearby resources.
- Bugfix: Warehouse should now work properly on blackwood
- Bugfix: Standing torches will no longer play sounds while in the preview mode
- Bugfix: Production structures should no longer default to base resources when a server restarts

Update: 29 Jul, 2019 @ 10:43am

- New structure: Standing torches
- New feature: Warehouses can now unload the raw resources of nearby tames by using the tame's menu
- New feature: Street lights now have the option to auto activate at night and deactivate during the day
- Bugfix: Oil can now be added the streetlamps again
- Bugfix: Resources can now be added to the profession stations again
- Bugfix: On servers with no discovery points the warehouse should work properly again