Barotrauma

Barotrauma

ALIEN - XENOMORPH
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Update: 17 Mar, 2020 @ 4:12pm

The Facehugger Update

Update: 22 Nov, 2019 @ 6:29pm

Update: 22 Nov, 2019 @ 6:27pm

Update: 22 Nov, 2019 @ 6:26pm

Update: 22 Nov, 2019 @ 6:25pm

Update: 11 Aug, 2019 @ 12:36pm

-- VERSION 1.2.1 --

1.2 glitched upon upload and ended up sitting (unbeknownst to me) as an empty folder for a week. This update fixes that and restores 1.2.

Update: 11 Aug, 2019 @ 12:26pm

2nd precursor to 1.2.1

Update: 11 Aug, 2019 @ 12:06pm

Precursor to 1.2.1

Update: 4 Aug, 2019 @ 2:23am

-- VERSION 1.2 - The (1st) balance patch --

The xenomorphs have been re-balanced overall in this patch. They will now appear much less, and when they do, they will be considerably stronger. The original idea behind the old system was that due to the fact that the current version of the mod only includes the Xeno, we wanted to make it appear more. But, since we've gotten requests to change that, and the incoming release of the first feature expansion, Facehuggers, which will add more than just the Xeno, we've decided to release this patch.

Our hope is to eventually strike a balance between strength and quantity, but our prevailing vision is for the Xeno to eventually be a rare, considerable threat that will require either tactics or a group effort to vanquish. This first balance patch is a step towards that. If you have any thoughts, ideas, or problems with our changes, let us know.

Other changes in this patch include:

Improved textures for the Xeno

Modified swimming animations for the Xeno (ALIEN 4 is the goal)

And other misc. bug fixes.






Update: 4 Aug, 2019 @ 2:18am

Quick precursor to version 1.2. Nothing of note.