Arma 3
Hitman: Retribution (Old Version)
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Update: 11 Oct, 2013 @ 10:17pm

- NEW "Silent Kill" (melee) option added to scenario

Update: 11 Oct, 2013 @ 10:01pm

Update: 11 Oct, 2013 @ 4:18am

- quick fix on wharf triggers (thanks to Taeger_Mate for bringing the bug to my attention)

Update: 9 Oct, 2013 @ 11:05pm

***UPDATED TO v0.3***

- NEW Contract: "Day3: Moto-X-plosion" added to scenario.
- NEW Feature: "Wear Disguise" added to scenario.
- tweaked detection system and hints for first contract "Day1: Retribution".
- tweaked Hunter's driving route.
- tweaked AI for second contract "Day2:Moto-X-tortion", making it slightly harder.
- various other tweaks/fixes.


Known Issues

- Loading saved games are causing custom lights and triggers to malfunction. I am still looking for a solution to this problem. Sorry for any inconvenience this may cause.

Update: 2 Oct, 2013 @ 6:32pm

- fixed typo (thanks to agsking for spotting it).

Update: 2 Oct, 2013 @ 1:59am

- tweaked Hunter's driving skills.

Update: 1 Oct, 2013 @ 10:36pm

- added loading page image/title. (Thanks to A3TH3R for showing me how.)

Update: 1 Oct, 2013 @ 11:06am

Update v0.2: -Next contract added to scenario.

Update: 30 Sep, 2013 @ 7:51am

- minor tweaks (for next contract to be released later today).

Update: 28 Sep, 2013 @ 8:45pm