Space Engineers

Space Engineers

Increased Light Radius - Now with Power Scaling
Showing 1-7 of 7 entries
Update: 16 Nov, 2019 @ 12:34am

Fixed bug where light would work / not work on unpowered grids when placing non armor blocks

Update: 10 Nov, 2019 @ 11:14pm

Added Power Scale based on Radius and Intensity

Update: 10 Nov, 2019 @ 11:04pm

Update: 29 Sep, 2019 @ 12:17pm

Includes all changes made on 9/29/2019 -

Added Corner Light Single (Small and Large Grid)
Lowered Min Range and Intensity to 0.1
Added Flares to Corner Light Single
Fixed Incorrect Power Usage for Large Grid (Was using 100kW, instead of 1kW)
Adjusted Power Usage for Small Grid (Uses 100W instead of 100kW [bugged])

Update: 29 Sep, 2019 @ 12:14pm

Update: 29 Sep, 2019 @ 12:11pm

Update: 3 Aug, 2019 @ 1:11pm