Barony
Barony Wicked Rendition (Pre-Quality of Death update)
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Update: 29 Jun, 2020 @ 8:46am

___Just-a-small-fix-update___


Balance:

Sacrificial dagger:
no longer kills you, instead leving at 1 Health.

Ants:
maxHP: 30 -> 25
STR: 7 -> 4
DEX: 7 -> 5
CON: 2 -> 1

Misc.:
fix typo for Adaptive amulet.
Now includes the editor.

Update: 21 May, 2020 @ 2:03pm

________________Welcome to the Wicked Rendition Release Update!!________________

Hello, long time no see.

The Legends and Pariahs broke a lot of stuff, that's one of the main reason this update took this long, but don't worry it was worth it.

Last time I said: "we are about 50% of all the content I want to add". Well that was the plan. However even with the mod getting close to the final version, it still feel unfinished.

I want to make this last update special, so this will not contain just 1 area and a few monsters.
This version has A LOT. This include class reworks, special items, all those new levels, and a little surprise hidden somewhere... have fun.


New Areas:
Catacombs
Factory
Abyss
Ants Nest
And of course: Many secrets


New classes and reworks:

Sharpshooter:

The new official Hunter class is now the go to archer. The Sharpshooter is getting a few tools to make it more unique.

starting HP: 35 -> 40
starting MP: 35 -> 30

starting items:
makeshift bow +2
+50x quiver of springshot ammo
glasses
backpack
+tin boots
+lizard leather armor
ring of magic resistance
stone axe +1

3x healing potion
3x bear trap
2x banana
salmon

-no longer starts with decrepit shortbow +3


Prophet:
The Prophet is a healer, plain and simple. The difference here, is that unlike most characters that have to become fighters and forget about their support role all together, the Prophet has tools that let will let you fight and still focus on utility spells most of the time.

starting items:
bone spear
3x candle
cloak of magic reflection
elementalist_hat
chain robes

scroll of magic mapping
spellbook of healing
spellbook of detect food

4x pear
2x cabbage

some unusual tools:
3x cross of lich banishment, massive damage againts liches
sacrificial dagger, give you power in exchange for (25)health
spellbook of ultra healing, very high level healing spell for all your late game fantasies


Tourist:
A random character, that starts with random equipment. Some absurd combinations aside( like starting with a cursed blindfolder on your face, for example), you can get almost any combination of items.

starting items:
Who knows!?


Lunatic:

This class was supose to be hard, it was made as challege for all you masochits out there. Problem is, it was just weak, there was nothing intresting to show for, it was "Joker but worst" in most cases.
Now the Lunatic was a unique mechanic: dying in (almost) one hit!
To avoid dying too quikly, you start with an amulet of manabound. With this, every time you take a hit you will lose 30 mana instead, is not about how hard you get hit, but how many times.
If thats too easy for you, you can always toss the amulet away and make a true no hit run.

starting HP: 10 -> 1
Can not longer gain HP or maxHP by any means, and will always, ALWAYS be only 1 hp from death.
starting MP 30 -> 60
This means the amulet of manabound will let you survive 2 additionals hits in the early stages.
starting GOLD 500

starting items:
wooden hammer
yellow hood
yellow cloak
boots of lightness
green torch
+ amulet of manabound
+ googly eyes

unicorn horn, remove many debuffs
5x holy water bootles
ring of randomness -1

2x tentacle pie

-no longet starts with teleport scrolls


New Monsters:

Eyeball
Fleshling
Abomination
Chlorosh (Plant humanoid, Now fully implemented)
A new special boss...
Ants
Dust Devil
Parasite
Metalic Beast
Sku-lit
Ran-gic
Wan-rit


New items:

There are more than 50 items in this version, including:
yet another legendary set
masks
anti-status shields
helm of punching
elementalist hat
lifesteal knuckles
mana gloves
flying shoes
many food items( tomato, cabbage, pears, etc.)
chain robe
tin equipment
candles
class specific items
and of course... googly eyes.

see links for a list with all the items.

Balance:

Hi-Ma-Na:
Right now this ring was not very usefull late game especilly againts other options like ring of regeneration.

mana per hit 3 -> 5


Ice gloves:
Some situational items were too weak to use in said situation.

mana per hit(againts fire enemies) 1 -> 3


Melting cloack:
Just like ice gloves but with other type of enemie, if not worst, since ice enemies are so rare outside the tundra area.

health per hit(againts ice enemies) 1 -> 3


Abyssal Legendaries:
Due to the recent changes to legendaries in the base game, those new items are no longer blessed by deafult, they still come in execellent quality.


Misc.:

NPCs:

Remove the prist from Catedral map.
Misterios merchant now accept the special symbols(from bosses).
More minibosses for Humans, Automatons, and Rats

Music:

New music for all the new areas.
Music volume of some tracks was raise.

Others:
Added hatcher to the freezing duggeon boss room
Green water is now poison
Blue bed model is no longer floating
new main menu screens
fix bug where yellow portals didn't apper on the mini map
fix bug where menu didn't show all classes properly
know bug: using orb on a symbol pedestal shows the wrong model
Many small bugfixes
Many more small bugs introduced that I have no idea about


Links:
All items: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1828792406/1741134804877146944/
Code: https://github.com/luscnir/Barony/tree/master/src
OST: https://soundcloud.com/kww-220530745



Thanks for playing. -Luscnir

Update: 20 Sep, 2019 @ 6:21am

________________Welcome to the DLC-WAITING-ROOM Update!!________________

This update gets the mod a lot closer to the final version, we are about 50% of all the content I want to add.

This patch focus on the new area: the Tundra, a (very) cold place.


New Area:

Tundra:
Will contain the majority of the new content.
The portal to the Tundra can be found at the level just before the sand labyrinth (the path you take doesn't matter).


New Classes:

Sharpshooter:
Most ranged characters are fragile, not this one. For those who want nothing but use bows.

Lunatic:
Rage inducing class. Combine weird tricks( and randomness) to get things done.


Monsters:

Cryorune:
A floating magic rune. it never stops shooting spells.

Yeti:
A giant, very high health, high attack unit. somewhat slow.

Ice Demon:
Hidden somewhere there is an unusual demon, extremely strong.

lesser chlorosh:
Rare plant humanoid, a hint of what you may find in the future.


New items:

Food:
angler fish.
tentacle pie.

equipment:
ice gloves(can be useful against fire).
melting cloak(can be useful against ice).
boots of lightness.
unicorn horn.

Weapons:
Low tier:
(this tier includes bone spear from the last patch)
makeshift bow.
wooden warhammer.
stone axe.
machete.

High tier:
executioner axe.
granite maul.
trident.
rapier.
pocket cannon.(yes, really)

There are way more items, like new legendaries or the ring of randomness... but I won't spoil everything.


Balance:

Bone spear:
Brings the spear to the same power of the low tier weapons .

base attack: from 5 -to> 4


Klirynippe/abyssal spear:
Turns out confusion is not very useful against enemies that are alone, or even in a group they don't last that long because of the high damage Klirynippe was. This should make the weapon more consistent.

10% chance to: confuse -> paralyze (on hit)


Misc.:

Bugfixes:

Matilda no longer steals items like a succubus.
abyssal boots can now cast spells while walking on water.
Incubus spawning too early.

Music:

There is new music for the tundra.
The volume of the old custom tracks was raise to match the new ones.


have fun.

Update: 16 Aug, 2019 @ 7:01am

fix a bug were starting a new game didn't work properly.

Update: 14 Aug, 2019 @ 10:58am

-start level was buged.

Update: 14 Aug, 2019 @ 9:54am

Mod now works with Steam.

-DLC is now working
-multiplayer is now working
-removes the piracy warning.

Update: 12 Aug, 2019 @ 7:18pm

Update: 12 Aug, 2019 @ 6:28pm

Update: 12 Aug, 2019 @ 5:59pm

Item updated.

Update: 8 Aug, 2019 @ 11:47am

Item updated.