Garry's Mod

Garry's Mod

[VJ] Splatoon 2: Salmon Run SNPCs
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Update: 22 Apr, 2020 @ 7:56pm

It's finally here

FEATURES:

- The Mothership. A special Boss Salmonid that deploys Chinooks carrying Chum containers. It can be shot down by normal means, but combine balls will instantly explode, dealing less damage than normal.
- The Griller. A special Boss Salmonid that targets enemies with a laser pointer. Beneath it is a shower of ink that instantly kills anything that gets below it, and can be stunned by shooting the exposed fish at the end. When stunned, it can be easily finished off and cannot move, but will return to normal if not destroyed soon enough.
- The Snatcher. A Lesser Salmonid that goes after and steals Golden Eggs. They can only take one but if not killed before they escape, they will disappear with the Golden Egg.
- The Flyfish. A Boss Salmonid piloting a vehicle with missile pods. It attacks by firing barrages of rockets, and the missile pods can be destroyed by throwing a grenade or combine ball into it. Once both pods are destroyed, the Flyfish will fall and explode.

- Better animations for all Salmonids.
- Goldie actually glows.
- Chinook boxes spawn two Chums before breaking. They can still be destroyed before they can spawn a Chum.
- Special music that plays when a Griller or Mothership is spawned.
- The Steelhead can only be killed if the charging bomb on its head is destroyed.
- The Stinger's pot stack will become smaller the more damage it takes, causing the Stinger to fall closer to the flame.
- The Flyfish pilot actually slaps buttons like in game.
- Chums and Cohocks swim in water, and will jump out of water when near land.
- The Maws can be instantly killed by dropping a grenade right above where its about to emerge from.
- The Scrapper feels less stale. When stunned, sparks shoot out and the vehicle releases a small explosion.


TO COME:

- Custom Salmonids; the 'Tiger' and 'Pinky'.
- The Steel Eel in all its smooth segmented goodness.
- A death animation for the Mothership where it crash lands into the ground and explodes.
- Flyfish baskets opening up when they're about to fire.
- Flyfish moving around occasionally after every barrage.
- Drizzler hopping around to other positions, and can be shot when gliding.
- Snatchers being able to take two eggs instead of only one.
- A Salmonid global spawner that spawns Lesser Salmonids nearby, and occasionally a Boss Salmonid.
- Improved egg basket that's separate from the Salmon Run event/mini gamemode.
- Maps that replicate the ones in Salmon Run for a possible Salmon Run gamemode, featuring the same wave/quota system and spawning Salmonids.

Update: 20 Nov, 2019 @ 11:16pm

A very minor update. It includes an additional animation of the Chum swimming and jumping out of the water. Cohocks also have a better walk animation.

Update: 17 Nov, 2019 @ 9:06am

"You've got a Boss Salmonid incoming. DO YOUR JOB!"

A fresh update that adds a few new Boss Salmonids and an eggs basket.

Features:
-"The egg basket is ready and waiting. Now go get me some Golden Eggs!" Finally, an egg basket, golden eggs and power eggs have been added! Golden eggs can be given to the egg basket (spawned in with 'Salmon Run' entity) or press E on them to gain 20 health. Power eggs heal 1 health, but are dropped frequently by lesser Salmonids.
-The Steelhead is finally here. These tanks charge an explosive on their heads that they lob, setting off an alarm before exploding and dealing huge damage in a radius. Steelheads are invulrunable due to their heavy armor, but when charging they can be shot at.
-The Drizzler is finally here. A bit unpolished and in need of a lot of work, but it functions basically as it does in game, except does not have higher abilities such as leaping around or flipping over.
-Maws can be killed and will be polished soon.
-All Boss Salmonids have a message and the alert horn plays when spawned.
-A Lesser Salmonid spawner that spawns Chums, Cohocks and Smallfries.
-Chinooks will drop a golden egg if killed before the container can open up.
-Stingers have been nerfed and deal far less damage.


TO COME:
-A refurbished and more polished Drizzler, Scrapper and Maws.
-Better Stinger tower jiggling
-Drizzler missiles flying backwards when shot.
-Better ink storm created by the Drizzler.
-Steelhead and Drizzler projectile models.
-Better features for the Salmon Run AI manager.
-More animations for all the Salmonids.
-Pose parameters so that the Salmonids will look at the enemy.
-Events, such as the Mothership, Griller or Fireflies occuring randomly.
-The Steeleel, Flyfish and the Snatcher.

Update: 13 Nov, 2019 @ 10:59pm

BOSS SALMONID INCOMING

You got a Boss Salmonid coming. DO YOUR JOB!
A pretty huge update I've been working on for quite some time, this includes a few Boss Salmonids, all fully animated, as well as the Lesser Salmonids except the Snatcher.

Features:
-The Boss Salmonids, including the Stinger, Maws, Goldie and Scrapper
-Stingers have a long ranged laser attack like in game, with custom particles
-Stingers have jigglebones that moves their pot tower around smoothly (WIP and a bit unfinished)
-You can control either the Stinger or the pots using the VJ Controller
-Goldies have an ambient 'glowing' sound
-Most melee Salmonids carry pans and saute pots
-All sounds extracted from Splatoon 2's Salmon Run
-Scrappers stop for a moment when hitting an enemy
-Scrappers will go down to fix their car once their health is below 100. When they successfully fix it, they will gain an extra 150 health
-Maws will come from below and kill most NPCs in a single hit
-Smallfries will jump up at enemies and smack them when attacking
-Basic animations for all NPCs
-Stinger towers can move around and relocate positions to get better sniping spots
-Chinooks fly in and drop a styrofoam box that soon opens up into a Chum. The box can be destroyed before it opens
-Chinook propellers actually spin

TO COME
-The rest of the Boss Salmonids and their attacks
-Better and more animations for all the NPCs
-Events, such as Motherships or Grillers that make the skybox dark and has boss music
-More event-based attacks and actions
-More bug fixing and polishing
-Proper jigglebones for the Stinger's pot tower
-Pose parameters for the Salmonids so that they look at the enemy like in game
-An event manager that plays music, spawns waves and changes up the skybox

Update: 9 Nov, 2019 @ 1:18pm

MINOR UPDATE

Features:
-Chums and Cohocks have a smoother, but not perfected running cycle. They still glitch back and forth (because I have absolutely no idea how to make proper walk sequences.)
-Chums and Cohocks can both break down doors, and errors will not appear.
-Chums now carry frying pans. Attachments are still being worked on so it looks.. not normal.

TO COME
-Working on the Boss Salmonids, including animations, attacks and sounds
-Finally finishing the Smallfry
-Custom Salmonids, such as the Sockeye and Pinky.
-Finalising the Drizzler, Chinook and Sockeye

Update: 10 Aug, 2019 @ 1:12am

OFFICIAL BETA RELEASE

First official release of this addon.

Features some basic things, such as:
-The Chum and Cohock
-Salmonids can break down doors
-Salmonids can detect enemies no matter the distance
-Fully animated