Garry's Mod

Garry's Mod

Meko-AR2 SWeP
Showing 11-20 of 27 entries
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Update: 23 Sep, 2019 @ 1:27pm

Viewpunch (Camera shake when shooting) is now applied like the MekoM249. Backed up the old viewpunch code line tho. ('cus why not, changing that since I disabled accurate crosshair)

Update: 15 Sep, 2019 @ 12:08pm

Fixed worldmodel size. It's no longer too small.

Update: 2 Sep, 2019 @ 12:43pm

Reorganized lua, and now the weapon use only its own lua file instead of shared.lua, cl_init.lua and init.lua

Update: 1 Sep, 2019 @ 11:10am

The weapon is now below the MekoM249 in the weapon selection hotbar.

Update: 31 Aug, 2019 @ 10:58am

NPCs no longer shoot only 1 bullet instead of using it as a real AR. (GMod update)

Update: 29 Aug, 2019 @ 10:44am

Disabled Accurate crosshair for fixing the zoom glitch.

Update: 29 Aug, 2019 @ 7:37am

Reactivated the NPC script at the end of the lua file. This way it's already updated for the GMod update.

Update: 28 Aug, 2019 @ 4:28pm

SWep is now stable in multiplayer! :D Thank you Doctorplier!

Update: 25 Aug, 2019 @ 3:13am

SWep is now usable by NPCs. Expect another update when the GMod update is released.

Update: 16 Aug, 2019 @ 11:52pm

Modified the Alt-fire sound. Backup for old still in the same folder.