Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Jack Attack
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Update: 26 Nov, 2022 @ 2:06pm

Thanks to eXish for everything in this update:
- Made the mod great again
- Made timer 45s instead of it being practically infinite
- Optimizations for other stuff such as audio
- :pinched_fingers:

Update: 8 Oct, 2022 @ 7:52pm

- Fix name of the module's prefab (this really only helps if you're looking at modules using Unity Explorer but it's something I want to fix anyway)

Update: 16 Feb, 2022 @ 4:07pm

typo fix

Update: 8 May, 2021 @ 2:21pm

Build 1.9.3 Notes:
- Changed hint for Necronomicon, thanks to Zefod for letting me know this needs changing.

Update: 20 Apr, 2021 @ 7:01pm

Build 1.9.2 Notes:
- Replace Jukebox.WAV with Gettin' Funky.

Update: 1 Oct, 2020 @ 3:20pm

Build 1.9.1 Notes:
- Fix Twitch Plays bug.

Update: 25 Sep, 2020 @ 4:17pm

Build 1.9 Notes:
- Improve quality of categories, manual reprint required.
- Changed the answers to only be ones dictated by the clue.
- Reduced number of answers that could appear on each stage.
- Fixed bug where answers from other clues could appear on the module.
- Added Rickroll.
- Removed Herobrine.

Update: 9 Aug, 2020 @ 6:10pm

Build 1.8 Notes:
- Stop relying on counting frames for animations. Thanks to River for telling me how to fix this.

Update: 1 Aug, 2020 @ 9:55am

Build 1.7.3 Notes:
- im just gonna put vr fix because im running out of clever update messages

Update: 16 Apr, 2020 @ 9:04pm

Build 1.7.2 Notes:
- Another typo. Thanks to TactfulTactics for finding it and kavinkul for confirming that I (probably) won't have to change phrases ever again.