Garry's Mod

Garry's Mod

RP_Flatgrass_Redux
Showing 1-9 of 9 entries
Update: 7 Aug, 2024 @ 9:57pm

  • [Added] More streetlamps
  • [Changed] Map prop paths again
  • [Changed] street lamp models
  • [Added] weather/day-night mod function support. Call the entity named dnc_toggle with FireUser1 and FireUser2 to toggle the streetlamps on/off.

    Currently supported by my other passion project, SimpleWeather

Update: 8 Sep, 2022 @ 2:02pm

  • [Changed] map prop paths from `models/props_flatgrass/` to `models/props/rp_flatgrass_redux`
  • [Fixed] `$lightwarptexture` causing black outs on props
  • [Fixed] missing Nuclear Dawn `asphalt` physical property on road surfaces is now `concrete`

Update: 6 Jun, 2022 @ 9:51pm

  • [Removed] unused bench model
  • [Removed] old detail VTFs
  • [Changed] multiple VMT files for better perf
  • [Changed] street names to Broad Way, North St., and South St.
  • [Fixed] Stop sign collision model
  • [Added] second skin to the park sign

Update: 20 Nov, 2021 @ 2:18am

  • Added building pads
  • Shifted side streets to account for added building pads
  • Updated models
  • Updated materials
  • Updated map icon & screenshots

Update: 15 Aug, 2020 @ 11:37pm

Improved nodegraph

Update: 15 Aug, 2020 @ 4:46pm

Added nodegraph

Update: 4 Feb, 2020 @ 12:00pm

Fixed mailbox physics mesh.

Update: 16 Aug, 2019 @ 1:32pm

Added signboard to spawn
Added missing content
Turned down HDR from 1.0 to 0.85
Added turnouts to main road
Changed street sign skins
Fixed a few errant NODRAW'd brush faces
Updated map & Workshop icons

Update: 12 Aug, 2019 @ 2:03pm

Initial version.