Slay the Spire

Slay the Spire

Koishi
Showing 11-20 of 26 entries
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Update: 1 Oct, 2019 @ 5:11pm

Fixed issue where certain effects like Mayhem would crash upon trying to play an AoE card.

Update: 18 Sep, 2019 @ 2:39pm

Reflex Radar now upgrades to Retain instead of +1 draw.

Unanswered Love now upgrades to Retain instead of +1 Ephemeral.

Reworked DNA's Flaw - it is now Uncommon, costs 0, and has the following effect: If target enemy intends to attack, gain 2(3) Ephemeral.

Catch and Rose is now Common.

Heart Attack slightly reworked. No longer scales with Id cards drawn and now simply does 30(40) damage to a random enemy.

Growing Pain is now Rare. Base damage buffed from 7(9) to 8(10).

Whimsy now upgrades to Scry 2 before the draw effect instead of becoming Innate.

Youkai Polygraph now gives 2 Energy as its conditional effect instead of extra damage.

Ghost Party is now conditional; the new effect is: If you do not have Intangible, ALL characters gain 1 Intangible.

Silent and Restless's kill bonus nerfed from 3 to 2.

Rolling in Riches's cost buffed from 1 to 0.

Predatory Instincts slightly reworked; it is no longer an Id card, Terror effect has been buffed from 3(4) to 4(6), and now exhausts.

Prune slightly reworked; instead of discarding a card from your draw pile, it now has Scry 2(3). Damage has been slightly nerfed from 8(11) to 8(10).

Update: 14 Sep, 2019 @ 8:11pm

Fixed bug where Rupture Mind didn't interact properly with debuffs that had negative values.

Update: 7 Sep, 2019 @ 12:33pm

Fixed bug where Spirited Away didn't interact properly with Necronomicon.

Update: 31 Aug, 2019 @ 9:54pm

Reworked Subterranean Rose to be a Block card. Effect is now: Id. Gain 7(9) Block. Gain 5(6) Thorns this turn.

Paralyzing Fear and Bloodcurdling Scream are now Common.

Sprinkle Star and Heart is now Uncommon.

Unanswered Love rescaled from 1 cost - Gain 3(4) Ephemeral to 0 cost - Gain 2(3) Ephemeral

Unseen Terror's Terror effect rescaled from - If you applied a debuff this turn, apply 3(4) Terror to apply 2(3) Terror

Reworked Youkai Polygraph to be a damage oriented card. Effect is now: Deal 8(10) damage. If you applied a debuff this turn, deal 8(10) damage.

Nerfed Untouchable's cost from 0 ----> 1

Updated zhs translation to fix minor issue with Heart Attack's Id keyword not rendering properly.

Update: 26 Aug, 2019 @ 9:13pm

Updated zhs translation.

Buffed Jaunt's damage from 7(10) ---> 7(11)

Update: 25 Aug, 2019 @ 9:06pm

Updated zhs translation.

Update: 25 Aug, 2019 @ 2:02pm

Fixed some zhs translation issues.

Reworked Rorschach in Danmaku - effect is now: Gain 17(22) Block. Next turn, draw 1 card.

Buffed Silent and Restless - damage increased from 13(16) ---> 13(18) and kill bonus is now always 3.

Update: 25 Aug, 2019 @ 10:35am

Added zhs support.

Mind Controlling Sharp Hide, Beat of Death, Hex, and Stasis will automatically remove them (since these effects are hardcoded to always affect the player no matter who the buff is on). Stasis will add the card it took to your hand before being removed.

Imperfect Metamorphosis can now transform curses as well.

Nerfed Rupture Mind's damage to from 12(15) ---> 10(13)

Nerfed Mind Stellar Relief's bonus damage from 5(7) ---> 3(5)

Nerfed Idle Whim's draw effect from 4(5) ---> 3(4)

Conditioned Teleport is now playable for no effect in boss fights (for the sake of relics like Unceasing Top)

Update: 22 Aug, 2019 @ 12:25pm

Buffed Stinging Mind's upgrade bonus from 8(10) ---> 8(11)

Removed energy loss effect from Genetics of the Unconscious

Buffed Predatory Instincts from 2(3) ---> 3(4)