A Hat in Time

A Hat in Time

Gravity bomb & Mini-Nuke weapon mod
Showing 1-10 of 10 entries
Update: 29 Apr, 2020 @ 7:18pm

Minor update for the napalm!

+ Made the napalm spawn a tad bit quicker

+ Set another class of enemies to be hit by the napalm. (Hat_Bot) This addition is for some modded enemies.

Update: 24 Mar, 2020 @ 4:44pm

This is the last major update to the Gravity bomb & Mini-Nuke... Until an update / another DLC breaks this mod!
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Across the board:

- Gave Mustache Girl more explosive resistance against the Gravity bomb, Mini-Nuke, and Nukem! But, the vanilla Mustache Girl boss is still refusing to not die sometimes if you spam these weapons... But, death wish Mustache Girl should be fine!

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Gravity Bomb:

+ Added in the most important detail that everyone would have hated this mod for forgetting.... The hookshot of course! Yeah, I forgot about it when I redid the model... Whoops!

+ Slightly buffed the blast radius... Again!

* Adjusted the shake effect a tiny bit.

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Mini-Nuke:

+ Increased the blast radius on this bad boy again... I'm sorry, but personal bias for one of my favorite weapons from the R&C games...

* Greatly increased the intensity of the shake effect again & increased the distance where you can feel the shake effect.

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Mini-Nuke (Napalm):

+ Added an additional napalm puddle.

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Napalm:

+ Increased the duration of the napalm puddles by 2 seconds.

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Nukem:

+ Added a shake effect on the "phase 3" part of the explosive effect... If that makes sense.

+ Increased the explosive radius on most of the bomblets.




Update: 23 Mar, 2020 @ 6:23pm

Might be the last major update to this weapon mod... Or, until it breaks from another update / DLC (if there is a DLC 3 that is)

Across the board:

+ Made the projectile models a bit bigger.

- Mustache Girl now takes less damage from the gravity bomb & Mini-nuke. But, the vanilla mustache girl fight is still kind-of iffy. I don't want to make the weapons useless against her, but I made them "just enough", in terms of Mustache Girl going up against highly destructive weapons from a game series known for its weaponry...

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Gravity bomb:

* "Redone" the Gravity bomb model. Now, the model is a bit bigger & sprouted open the flaps a bit more then before.

+ Buffed the blast radius

+ Buffed the damage

+ Added in a custom explosion particle

+ Added a little shake effect when ever it explodes

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Mini-Nuke:

+ Increased the shake effect's intensity

+ Increased the blast radius of the mini-nuke

Update: 23 Feb, 2020 @ 1:45pm

* For the gravity bomb, mini-nuke and mini-nuke (napalm) the bomb projectiles now bounce off of the walls a lot less then before. Hoping to make tight / close range combat easier to manage.

Update: 12 Feb, 2020 @ 5:29pm

Across the board: Altered almost every sound present in this mod


Mini-Nuke & Mini-Nuke (Napalm):

* Explosion particle has been slightly tweaked

+ Added a noticeable shake effect for the Mini-Nuke / Mini-Nuke (Napalm) upgrade.

Nukem:

+ Buffed the blast radius on most of the bomblets

Update: 7 Nov, 2019 @ 5:50pm

Gravity Bomb

+ Increased the blast radius a tad bit

Mini-Nuke & Mini-Nuke (Napalm)

+ Increased the blast radius

- Made the Mini-Nuke 1200 pons

Update: 12 Sep, 2019 @ 10:54am

This is a little weapon overhaul, to make the gun more competitive when I start to bring in more weapons from Ratchet and Clank.

• Across the board: the bombs now have a new explosion behavior. This should make groups of enemies a bit easier to destroy.

• Sounds have been altered a little bit.

Gravity bomb
+ Slightly increased blast radius

Mini-Nuke and Mini-Nuke (Napalm)
+ Increased damage
+ Increased blast radius
- Made Mini-nuke 1000 pons


Nukem
+ Increased the blast radius on most of the bomblets

Update: 26 Aug, 2019 @ 11:57am

- Removed the custom damage type for the mini-nuke, found out it decided to not do the thing I scripted it to do... Even though it worked in the mod tools.

+ Replaced the damage type for the mini-nuke.

Update: 23 Aug, 2019 @ 10:06am

+ Changed the thumbnail

• The Grenades now have more glow to them.

Gravity Bomb:
+ Increased the blast radius.

+ Made the grenade slightly bigger.

Mini-Nuke:
• The barrel of the model is now more sprouted open. To mimic more on how it looked in the original game.

• Changed the glow color on the model.

+ Now has a unique damage type, nothing to special.

- Slightly nerfed the rate of fire.

The Nukem:
+ Made the Nukem a bit cheaper to buy and the time piece threshold is decreased from 28 to 25.

Update: 18 Aug, 2019 @ 11:17am

Initial Release!