RimWorld

RimWorld

Alpha Biomes
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Update: 2 Jul, 2023 @ 7:56am

v3.101:

- Fix: The tar pump was not producing asphalt buckets

Update: 17 Jun, 2023 @ 12:52am

v3.10:

- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD. But less red than before....
- Added: Update support for Erin's Final Fantasy Animals. Support for the Erin's Valheim Creatures mod.

Update: 31 May, 2023 @ 2:58am

v3.09:

- Tweak: Changed the jury-rigged rock substitution system to use the Biome extension on VE Framework: https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/Biome-extension
- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD.

Update: 17 Feb, 2023 @ 3:16am

v3.08:

- Tweak: Forsaken Crags will now be dark for Sanguophages and Phytokin
- Tweak: Red quartz should produce the same beauty levels in furniture as marble
- Fix: Long abandoned ship parts in the Mechanoid Intrusion will now drop materials when deconstructed or destroyed

Update: 29 Nov, 2022 @ 6:47am

v3.07:

- Tweak: added new mod option that makes the Forsaken Crags much much brighter (while still being a dark biome). Useful for those with a PC screen that makes the biome pitch black, and thus way too dark to see anything, or to share on Youtube.

Update: 7 Nov, 2022 @ 12:37am

v3.06:

Tweak: removed the patch that reduced terrain wealth values, as the bug causing those was fixed on base game

Update: 28 Oct, 2022 @ 7:43am

v3.05:

- Fix: More fixes for ReGrowth patch

Update: 26 Oct, 2022 @ 1:26am

v3.04:

- Fix: Fixed Regrowth - Extinct patch
- Fix: Fixed Fertile Fields patch

Update: 25 Oct, 2022 @ 12:03am

v3.03:

- Fix: giant flowers moved further to avoid desiccated flowers appearing without pollution in 1.4
- Fix: Toxic attacks should no longer affect mechs

Update: 24 Oct, 2022 @ 12:54am

v3.02:

- Fix: Giant gamma placeworker will now properly show the tiles it affects (thanks to joseasoler)
- Fix: Moved files around to avoid plant graphic errors in 1.3
- Fix: Mod should now loadAfter the Biotech dlc