Intruder

Intruder

QSwitch
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Update: 3 Jul, 2022 @ 12:37am

Optimisation.
Damaged camers show damage on monitors.
Fix server room trap.
Experimental button to hide the background scenery.
More pickups.
Lighting fixes.
Show more hints in spectator view.

Update: 23 Jun, 2022 @ 5:51pm

Added Armor pickups (guard armory, intruder demoman).
Reduce hack requirement to 3 networks.
Lighting fixes.
More interior props.
Tweaked slipzones.

Update: 16 Jun, 2022 @ 6:46am

Fix hacker option not disabling correctly.
Fix cardboard boxes not being solid.

Update: 16 Jun, 2022 @ 1:59am

COMPLETE REMASTER
Intruders:
"Specialist" System.
Spawn selection.

Guards:
60 seconds prep time.

Update: 27 Feb, 2021 @ 8:05pm

Small vent fixes

Update: 27 Feb, 2021 @ 6:50pm

More hints. Slower cameras.

Update: 27 Feb, 2021 @ 12:54am

Added hack nodes to every level. Added more signs, lighting and labels to help new players learn the map and not get stuck.

Update: 13 Jun, 2020 @ 8:32pm

New lighting. PostFX. Lockdown code works. Water in sewers. Fixed some bugs and made some new ones. Balanced escape routes. The building's motion sensors are visible lasers now.

Update: 12 Jun, 2020 @ 8:34pm

whoopsie

Update: 12 Jun, 2020 @ 8:23pm

Visual fixes. Added visible laser beams for the building's motion detection system. Added water in sewer. Added fancy post processing stuff.