Oxygen Not Included

Oxygen Not Included

Mod Manager // by @Ony 👾
Showing 21-30 of 56 entries
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Update: 25 Aug, 2022 @ 9:25pm

Mod Manager 2.13.7.125 release version and available on Steam!
+ Vastly improved Performance of Mods list UI (when you have a lot of mods, i.e. 100+)
+ Internal optimization & fixes

Update: 2 Mar, 2022 @ 9:23pm

Mod Manager updated to 2.13.6.104 release version and available on Steam!


Changelog:
+ Updated to build 496912 API changes
+ Added Chinese localization
+ Suppress Available Content Change event (when game is trying to revert us to older version of the mod than we actually have)

Update: 20 Dec, 2021 @ 11:46pm

Mod Manager 2.12.4.87 release version and available on Steam!
ChangeLog:

+ Disallow game "updating" mod to older version that we have already installed
+ Option to show/hide Steam mods
+ Option to show/hide Local mods

Update: 11 Jul, 2021 @ 9:22am

Mod Manager updated to 2.11.2.77 release version and available on Steam!

Changelog:
+ Updated to June 24th Mod API Changes
+ Updated to Harmony 2.0.4.0
+ Backwards Vanilla compatibility (Harmony 1 support, while they not updated it to Harmony 2)

Update: 7 Feb, 2021 @ 5:42am

Mod Manager updated to 2.10.10.12 release version:
+ Added support for DLC1 (Spaced Out!)

Update: 27 Jan, 2021 @ 3:55am

Mod Manager updated to 2.9.9.238 release version:
+ Compatibility with game version update CS-447596

Update: 26 Nov, 2020 @ 12:09pm

Update: 26 Nov, 2020 @ 11:33am

Mod Manager updated to 2.9.8.230 release version:
+ Compatibility with game version update CS-442154

Update: 13 Jul, 2020 @ 1:44pm

Mod Manager updated to 2.9.6.221 release version:
+ Adjustment for dynamic height of Mods window, to respect scaling ratio (if you have UI scale set not to 100%) (i borrowed 4k monitor for short period of time, so now all should be fine :yum: )

Update: 13 Jul, 2020 @ 6:34am

Mod Manager updated to 2.9.5.203 release version:
+ Fix for a bug, introduced in previous (2.9.4.200) version
+ Adjustment for dynamic height of Mods window, to respect scaling ratio (if you have UI scale set not to 100%)