RimWorld

RimWorld

[1.0] Vanilla Factions Expanded - Core
Showing 1-10 of 13 entries
< 1  2 >
Update: 2 Jan, 2020 @ 7:23pm

[Auto-generated text]: Update on 1/3/2020 3:23:11 AM.

Update: 2 Jan, 2020 @ 3:16am

[Auto-generated text]: Update on 1/2/2020 11:16:27 AM.

Update: 13 Sep, 2019 @ 9:09am

v1.1.5.0

Fixed issue with Run and Gun where pawns with off-hand shields would never get a cooldown stance after doing an off-hand shield bash

Update: 7 Sep, 2019 @ 2:15pm

Manifest updated: Stated incompatibility with Faction Control

Update: 7 Sep, 2019 @ 6:53am

1.1.4.1

- Now uses the two-handed check for dual wield in addition to the sidearm option, just like Dual Wield does

Update: 6 Sep, 2019 @ 4:35pm

[Auto-generated text]: Update on 9/7/2019 12:35:42 AM.

Update: 6 Sep, 2019 @ 4:18pm

1.1.4

- Attempted to fix issue with Dual Wield

Update: 6 Sep, 2019 @ 11:03am

Updated Japanese translation by Proxyer

Update: 6 Sep, 2019 @ 6:52am

1.1.3

Added integration with Dual Wield's settings for shields

Update: 6 Sep, 2019 @ 5:28am

1.1.2

- Improved storyteller-restricted faction generation