Kenshi
Krab the Medic
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Update: 19 Sep, 2019 @ 11:58am

Fixed referencing to races from Project Genesis.

Update: 17 Sep, 2019 @ 12:45pm

Update: 17 Sep, 2019 @ 12:42pm

Update: 17 Sep, 2019 @ 11:46am

Update: 16 Sep, 2019 @ 1:52pm

Added the start of a dialogue package. Krab should now start to feel more alive during gameplay. It's mostly just healing dialogue for now but expect more to come.

Update: 14 Sep, 2019 @ 3:42pm

Moved Krab to Mongrel to better suit Vamorix's Youtube Series.

Update: 11 Sep, 2019 @ 11:34am

Added Thumbnail

Update: 11 Sep, 2019 @ 10:51am

Bug fix... Accidentally broke crumblejon.

Update: 9 Sep, 2019 @ 5:33pm

Updated dialogue triggers to allow custom races.

Update: 9 Sep, 2019 @ 5:33pm