Stellaris

Stellaris

Planetary Curios
Showing 11-20 of 25 entries
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Update: 13 May, 2022 @ 8:25am

-updated for 3.4
-added a new digsite

Update: 2 Mar, 2022 @ 7:17am

-fern edict re-balance (missed including it in last update)
-edict costs now scale (similar to other stat resource edicts)

Update: 2 Mar, 2022 @ 6:44am

-updated for 3.3
-added a new dig site to be discovered

Update: 9 Jan, 2022 @ 7:10pm

-Hotfix for enormous crater digsite

Update: 9 Jan, 2022 @ 5:18pm

-Hotfix for drone fern harvester jobs
-Increased spawn rate for basic fern deposit

Update: 6 Dec, 2021 @ 9:58am

Event pictures fix for Sentinel digsite.

Update: 6 Dec, 2021 @ 9:57am

-Updated to version 3.2!
-Added a new digsite and relic!
-Updated/rebalanced Fern related jobs/buildings
-New planetary deposit
-Fern related edicts should now only show up if you have the requisite tech
-Restructured some event files
-Fixed multiple bugs related to general stellaris scripting/modding changes

Update: 16 May, 2020 @ 5:28am

Update: 17 Oct, 2019 @ 1:50pm

Changed spawn conditions of Neutrino Storms planetary modifier to try and fix crashing error.
Fixed missing localisation for Toxic Metals planetary modifier.

Update: 16 Oct, 2019 @ 4:00pm

Rolled back support for 2.4, mod should still work in 2.4 fine but adding 2.4 support seems to prevent backwards compatibility.