Stellaris

Stellaris

Planetary Curios
174 Comments
ZacharyBuilder 1 Jul @ 8:32pm 
still works for 4.0
AdamMarkIV 12 Jun @ 9:21am 
Hi! Are you planning to update this mod for 4.0?
G marceau 12 Feb @ 4:25am 
Does the sites creat archeos ressources ?
inixxi 23 Nov, 2024 @ 1:42pm 
No, its compatible with 3.10, as was relevant back in December of 2023 when that comment is from.
Pitlos Tails 31 Oct, 2024 @ 3:39am 
so that was a lie
johnplan1235 14 May, 2024 @ 5:08pm 
will this be update?
AnnaLerahk  [author] 18 Dec, 2023 @ 11:42am 
Apologies for the delay on the update, it should (hopefully) work fine with 3.10.* now!
LegitGamer1017 16 Dec, 2023 @ 8:39pm 
Does this mod still work alright with 3.10.* update?
Lemon Soul 19 Nov, 2023 @ 10:11am 
hello! does this still work with 3.10?
Sophia Ferddinand 26 Sep, 2023 @ 10:43am 
Same question as Zero. Great mod, btw!
Zero 19 Sep, 2023 @ 9:53am 
Hello and have a nice day. Just letting you know that your mod is cool and update would be nice.
Black 3 Jun, 2023 @ 7:36am 
@AnnaLerahk I can confirm that it is now fixed. Thank you very much!
AnnaLerahk  [author] 1 Jun, 2023 @ 7:07am 
Also @Kucige thank you!!! I've added it to the localisation collection!
AnnaLerahk  [author] 1 Jun, 2023 @ 7:07am 
@Black the problem should now be fixed! Please let me know if the error persists or if new ones crop up!
Kucige 30 May, 2023 @ 3:31am 
AnnaLerahk  [author] 24 May, 2023 @ 11:34am 
huh, I'll look into it thanks for letting me know @Black
Black 24 May, 2023 @ 9:39am 
I have an issue with Mawlurk Egg relic. It is missing part of the graphics. It has black border and is in white square. Is there any way to fix this?
ZacharyBuilder 21 May, 2023 @ 4:01pm 
thanks
tzverg 21 May, 2023 @ 4:33am 
ура)
AnnaLerahk  [author] 21 May, 2023 @ 4:31am 
Updated for 3.8! :steamthumbsup:
ZacharyBuilder 17 May, 2023 @ 5:44pm 
3.8 update?
LegitGamer1017 13 May, 2023 @ 12:36pm 
Does this mod work fine with the new 3.8 update?
Sasukezero123 3 May, 2023 @ 7:54pm 
I honestly thought my mod was broken since the Ferns were not showing up in my resources! Thanks for pointing out they were in a another mod
Colossus Ω 26 Mar, 2023 @ 10:41pm 
Appreciate the update, thank you.
ZacharyBuilder 26 Mar, 2023 @ 4:39pm 
Thanks for the update
Peter34 26 Mar, 2023 @ 6:38am 
Thanks for removing the Ferns. I really don't think they were well balanced at all.
AnnaLerahk  [author] 25 Mar, 2023 @ 10:16am 
Updated for 3.7! The Luminescent Ferns strategic resource has also been moved to its own optional mod!
colever2.0 20 Mar, 2023 @ 5:09pm 
3.7 update in the works at all?
ZacharyBuilder 17 Mar, 2023 @ 1:50pm 
update to 3.7x ?
Ulthar 10 Jan, 2023 @ 11:58am 
I too would vote for a non fern version of this, otherwise very good.
inixxi 6 Dec, 2022 @ 10:51am 
Woo! Again!
AnnaLerahk  [author] 6 Dec, 2022 @ 6:43am 
Updated for version 3.6
Peter34 30 Oct, 2022 @ 7:35pm 
I used this mod for some time, a while ago, but I remember it had some huge balance problems with the Fern thingies.

Has that been improved?
noderp47 12 Oct, 2022 @ 5:03pm 
Thank you Anna
inixxi 12 Oct, 2022 @ 4:34pm 
Woo! Thanks for updating. Love your mod.
GlitchFling108 10 Oct, 2022 @ 9:06am 
Thank you
AnnaLerahk  [author] 10 Oct, 2022 @ 6:59am 
Updated for version 3.5!
colever2.0 1 Oct, 2022 @ 6:40pm 
update pls
noderp47 1 Oct, 2022 @ 6:40pm 
Is an update on the way?
GlitchFling108 23 Sep, 2022 @ 8:51am 
Update?
ranma100 21 Sep, 2022 @ 8:03am 
Very nice mod. I rather like the ferns. It just seems like the planets that have them have better things to do than grow ferns.
keturidu 9 Jun, 2022 @ 2:02pm 
yep, no ferns version would be nice. it doesn't feel vanilla, i never use it at all, cause there's no reason to use it.
UncleYar 8 Jun, 2022 @ 11:56am 
Another writing remark is that your use of commas is too casual, it doesn't fit with the rather literary and dramatic writing style you are using for events, which requires pauses. Consider using periods instead in most cases.
UncleYar 8 Jun, 2022 @ 11:53am 
I notice a typo/grammar error in one of the screenshots . It should be "its bustling streets" and "its paved network" without apostrophe.
Paladin Leeroy 22 May, 2022 @ 7:19pm 
+4
I absolutely love the idea of adding new strategic resources to the game, and feel like the ferns could be really interesting. I'd love it if you would give them another look.

This mod is a lot of fun and I always use it in all of my games <3
Dr. Nolegs 22 May, 2022 @ 6:53pm 
+3 to this train, I don't think the ferns were incredibly well thought out.
Aescula 12 May, 2022 @ 7:47pm 
Going off of what Peter34 said, that is true, but if you're doing a race that doesn't have happiness (hive minds are a favourite of mine), then Ferns are incredibly useless and the researches are *very* insistent. I would love a version of this mod that simply removes the Ferns completely while leaving in the rest of the very interesting features.
AnnaLerahk  [author] 8 May, 2022 @ 4:20pm 
@Porter yes (and there will be an update when 3.4 comes out to ensure compatibility)
Porter 8 May, 2022 @ 3:44pm 
does this still work ?
Peter34 22 Feb, 2022 @ 11:14pm 
The Luminiscent Ferns are unbalanced. Being able to use an abundant and not otherwise very valuable resource to get +10% Happiness isn't good.

Think about the consequences in social/roleplay multiplayer games! If one player is lucky and finds Ferns, he'll easily overtake all the other players. I very strongly suggest that you re-balance most of the Fern Edicts, e.g. by doubling or even tripling the resource cost of each of them, and reducing the Happiness bonus to +5% and also reducing the Disenage bonus drastically.