Divinity: Original Sin 2

Divinity: Original Sin 2

Unlocked Infusions
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Update: 23 Feb @ 4:44pm

Added 2 aerothurge to the cat summon to allow him to cast the spells I gave him in my other mod.

Update: 16 Dec, 2020 @ 1:42pm

Added 2 empty source points to all core game summons so that they can entirely benefit from the advanced elemental infusions.

Update: 15 Dec, 2020 @ 5:24pm

Updated to work with Blood Infusion from J0k3_R's Hybrid Skills Expanded mod.

Update: 14 Dec, 2020 @ 3:10pm

Fixed an issue where elemental infusions wouldn't work properly when cast on incarnates.

Update: 12 Dec, 2020 @ 6:12pm

Changed how the elemental infusions impacted the summons' damage - instead of converting damage entirely, they get a damage bonus in the corresponding element. This has been made as a "patch" because the incarnate's elemental weapons didn't behave well with other summons - it lead to the summons not having consistent damage, sometimes even having lower damage with the infusion than without it, even if the infusion is in their original element.

Update: 12 Dec, 2020 @ 5:01pm

(Reverted to previous version - pushed a change unintentionally)

Update: 12 Dec, 2020 @ 3:28pm

Update: 11 Dec, 2020 @ 6:12pm

Fixed an issue where summons with less than a given Finesse score got their weapon attacks negated after receiving an elemental infusion.

Update: 12 Nov, 2020 @ 4:11pm

Update: 22 Sep, 2019 @ 10:41am