Rivals of Aether

Rivals of Aether

Chaos Zero (WIP)
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Update: 24 Sep, 2019 @ 10:54pm

v0.31

Balance Changes:

  • Gravity on Dash-Attack increased from 0.3 to 1
  • Horizontal Speed of Forward-Strong increased from 5.5 to 7
  • Strong hitbox of Forward-Strong now comes out 3 frames earlier and stays out 5 frames longer.

Update: 24 Sep, 2019 @ 10:27pm

v0.30

  • Updated Taunt Hurtbox
  • Implemented Side-Special
  • Added a Pratfall animation

Update: 24 Sep, 2019 @ 5:59pm

v0.20

Implemented Neutral-Special. It still has work to be done, but this it's at least functional now.

Dash-Attack no longer stops at ledge, however, it has less gravity than standard during it's animation.

Update: 24 Sep, 2019 @ 11:44am

v0.20

Balance:
D-Tilt

  • Made Hitbox Match Animation
  • Nerf base knockback (currently 7, debating 4-5)
  • Extended Hitbox Duration (3 frames to 8 frames)
Movement
  • Lowered max air speed slightly
  • Increased ground friction
  • Increased wavedash velocity


Graphical:
  • Fixed Taunt Animation
  • Custom Taunt Sound Effect
  • Updated Character Select Screen Portrait
  • Updated Victory Screen Portrait

Update: 23 Sep, 2019 @ 8:34pm

v0.11

Hotfix 1: Made Down-Strong come out later to match with the animation. Specifically it comes out 6 frames later.

Update: 23 Sep, 2019 @ 7:43pm

v0.10