Rivals of Aether

Rivals of Aether

200% accurate Melee Falco
Showing 1-10 of 12 entries
< 1  2 >
Update: 21 Jan, 2020 @ 2:14pm

v1.27
-Fixed upb buffering out of shine again

Update: 21 Jan, 2020 @ 2:05pm

v1.26
-Fixed fastfall buffering out of shine.
-Lowered hitpause on shine to more closely match melee

Update: 21 Jan, 2020 @ 1:57pm

v1.25
-Reverted sideb to its behavior in v1.1
-Shifted nair hitboxes forward
-Fixed laser landing lag being too long and adjusted some of falco's attributes to make firing lasers more fun and intuitive.

Update: 19 Jan, 2020 @ 11:04pm

v1.22

-Fixed priority issue on new bair
-Buffed late nair growth

Update: 19 Jan, 2020 @ 10:37pm

v1.21

-Partially reverted sideb nerf. You no longer go into special fall, but you can only use sideb once per airtime. I hope this is busted enough for everyone who didn't like the initial nerf :(
-Added a second, weaker hitbox on the front of bair. It's better for combos and was present in melee.
-Buffed nair even more, has 5 more active frames.

Update: 17 Jan, 2020 @ 4:21pm

v1.2
- Fixed a fuckup I made while fixing a fuckup I made while fixing hitfall

Update: 17 Jan, 2020 @ 4:16pm

v1.2
-finally buffed nair
-nerfed sideb, now puts you in special fall. he might be comically OP but i want him to be fun to play as or against, at the least.
-fixed hitfall fix removing the ability to fastfall during hitpause, even if you were falling

Update: 5 Oct, 2019 @ 6:40pm

v1.1k
Kirby copy ability added! This one is dangerous.

Update: 3 Oct, 2019 @ 6:14pm

v1.1
-Fixed fastfalling during upb
-Fixed hitfall causing everyone to kill themselves with dair
-Includes updated laser graphics from the current version of 100% accurate fox
-Fixed jumping out of shine causing attack buffer shenanigans

Update: 2 Oct, 2019 @ 5:27pm

v1.01
-Fixed HSV ranges for falco's feathers. Fuck. Call it a day 1 patch.