Rivals of Aether

Rivals of Aether

Hikaru
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Update: 27 Jan, 2020 @ 7:55pm

v7.2
Bugfix: Invincible non boss Hikaru

Update: 27 Jan, 2020 @ 12:27pm

v7.1
Changed Void phase to grey
Addedmore floaties to Time phase and will not allow Hikaru to leave the stage during phase
Reduced hitpause for Earth and Water
Increased KB for Earth

Update: 27 Jan, 2020 @ 10:13am

v7.0
Added Beast Deity Hikaru bossfight!
This bossfight has plenty of phases and even boasts 2 endings.

Update: 23 Jan, 2020 @ 10:02am

v6.14
Added heavier sounds for FAir
Added a sound effect when you charge Jab 3 for a certain amount of time to indicate it's stronger
Added new victory sound (Shrine4)

Altered DSpecial hitpause so that the full copy animation will appear

FAir up kick readded, but with less knockback

Update: 22 Jan, 2020 @ 10:11am

v6.13
Renamed Deception to Fakie

Added sound effects to accompany the Fakie mechanic

You now can drop through platforms while charging NSpecial by hitting down

Update: 21 Jan, 2020 @ 8:40am

v6.12
Jab 3 charge can only be activated on player hit
Jab 3 can be cancelled into:
Front dash Jab 3 (for back rolls)
Back dash Jab 3 (for front rolls)
Deceive (for attacks)

Update: 21 Jan, 2020 @ 1:19am

v6.11
Jab 3 charge + reverse
Jab 3 lower base knockback

Godmode control opponent (Hold Attack and Shield while taunting in godmode)

Update: 19 Jan, 2020 @ 5:43pm

v6.10
Changed hitboxes for UStrong, DStrong, and UAir

Reduced extra hitpause on Jab 2 so that you can't infinite

Readded jump and parry cancels for Void Ball, but with endlag

Update: 19 Jan, 2020 @ 10:52am

v6.9
Nice

Fixed Beast Deity AI

Update: 19 Jan, 2020 @ 9:19am

v6.8
My dumbass forgot to add curly brackets to the code that spawns the clones so the clones could spawn in the air

But hey, we're nearing v6.9